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akilladakeith
TIGBaby
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« Reply #1 on: January 06, 2014, 12:03:42 PM » |
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Thanks for this great tutorial! I was moving onto setting up a very similar system for a Unity 2D project so reading through this before getting started really helped me organize lots of my thoughts. Much appreciated, look forward to any future tutorials.
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mysteriosum
Level 1
I just lost the game ;(
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« Reply #2 on: January 07, 2014, 08:50:45 AM » |
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Hey no problem! I will be doing the next one for lateral movement this weekend
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mysteriosum
Level 1
I just lost the game ;(
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« Reply #3 on: January 20, 2014, 12:22:36 PM » |
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I have finished part 2 - check it out if you like! This time it deals with lateral movement - using unity's input to move a character left and right.
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BapeNAsians
Level 0
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« Reply #4 on: January 25, 2014, 04:58:42 AM » |
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Hmmm.
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mysteriosum
Level 1
I just lost the game ;(
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« Reply #8 on: June 11, 2014, 02:48:33 PM » |
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I have updated this series with a tutorial on moving platforms! Remember that this series is for if you want to make your own physics in Unity for platforming, which I think is always the right choice for that kind of thing. I started this before I knew about their 2D physics engine but I maintain that this is a good exercise and more optimal, especially for bigger projects.
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JasonPickering
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« Reply #9 on: July 10, 2014, 02:17:55 PM » |
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is there any specific reason, you used regular physics as opposed to Physics2D?
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mysteriosum
Level 1
I just lost the game ;(
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« Reply #10 on: August 07, 2014, 11:03:31 AM » |
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I started it before the 2D physics were a thing, and I convert it to 2D physics about half way through
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Fayer
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« Reply #11 on: March 30, 2015, 05:26:41 PM » |
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Interesting, I was looking for something like this. Thanks for the tutorials, will try to achieve this tomorrow.
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