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TIGSource ForumsCommunityDevLogsSkyhill, Roguelike-Survival game
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Mandragora
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« on: January 19, 2014, 05:03:01 AM »

«Skyhill» is a roguelike story about staying alive when there is no reason to.








IndieGoGo tizer:


Announcement tizer:


You are a resident of Skyhill hotel,who survived biological catastrophe. Goal - is to get out of your penthouse in search of other people and salvation. But all elevators in the building are off and floors are flooded with hazards.

You are not sure is there any other survivors, as far as you know everyone in the building died, or… changed beyond recognition. Those who provided room service and pushed buttons in elevators for you not so long ago… well now all they want is to rip off your flesh to get to your tasty insides… So much for customer service.

You face the dilemma: on the one hand you have to get out from the damn building, on the other hand your hotel suite is your only “Fort” that protects from the horrors of post-apocalyptic reality.

Features:

* Exploration
You have to fix electricity to activate the elevators on each floor “fighting off” your way out, while slowly descending down to the exit. Explore randomly generated  suites and corridors in search of food, tools and other supplies you need to survive. Each new game will be different from the previous one. Who knows, what awaits you behind the door. Large supply of food, huge mutant, or lethal trap?

*Survival
You need to eat, rest and win each battle. Unfortunately increasingly scarce supply of food forces you to visit dangerous locations of the hotel in search of useful items and weapons. This highly increases your probability to meet mutants, and leaves less time to rest. Price of mistake is high - permadeath is one of the key gameplay mechanics, so if you die, you will have to start it all over again.



*Crafting
Obviously hotel is not the best place to find heavy weaponry and ammunition, but for a lack of any other option you will have to use your wits. Skyhill is full of different seemingly useless items, which could be turned into powerful weapons or armor. Depending on found resources you can craft weaponry from “stick with a nail” to handmade shotgun. Each weapon can be upgraded and be given new perks. We plan 80+ craft blueprints on release, and add more in future updates after release of the game!

*Multiple characters
Choose one of the eight playable characters - each with own history and unique gameplay style. Maybe you want to be an MMA champion, who can defeat the enemy with bare hands? Or maybe you want to take a role of fashion model with her “toy dog”, who can smell the hazard before entering the room?


*Twisted plotline
What really has happened? What kind of catastrophe that destroyed much of the population? Why were you the one, who survived? And what a strange voice, that whispers predictions, when you sleep? Skyhill is not only a story about survival. It is a story of a mystery, that might be unveiled not for everyone.

our website: http://themandragora.ru/
twitter: https://twitter.com/MandragoraTeam
facebook: https://www.facebook.com/TheMandragoraTeam
youtube: https://www.youtube.com/user/MandragoraTeam
slideDB: http://www.slidedb.com/members/themandragorateam
« Last Edit: October 07, 2014, 03:42:41 PM by The Mandragora team » Logged
Mandragora
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« Reply #1 on: February 01, 2014, 08:34:34 PM »

Hi! So, guys, we have some news. Our team was joined by Michael Balin – new animator and character artist.

Just look yourself on those consept’s. We show you some of this guy sketches.

some heroes:


animations:


and enemies:

Little more: http://themandragora.ru/?p=458
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Mandragora
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« Reply #2 on: March 23, 2014, 09:09:47 AM »

Hey guys! How have you been? =)

While we’re working on «Skyhill», we’d like to introduce you our new team member.
Anna Imaykina is our composer and audio engineer. We’ve decided to trust her all the Skyhill sounds to make the game atmosphere as holistic as possible.
Here are 3 «Skyhill OST» tracks:

http://themandragora.ru/?p=497

P.S. Also, we’d like to thank DenDirty for the compositions which we use in our previous game «Knitted Deer». He’s busy with his solo career at the moment so he recommended Anna to us. And now we recommend her to you!
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Mandragora
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« Reply #3 on: March 28, 2014, 08:33:52 PM »

Hey. We’re back in touch. This is the first enemy, that you will face in the hotel.


Each enemy will have several skins in different clothes of officers and guests of the hotel:


And here is the animation set:

http://themandragora.ru/?p=516
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Mandragora
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« Reply #4 on: April 26, 2014, 10:53:25 AM »

Hi! it's really screenshot from Skyhill build =)

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Mandragora
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« Reply #5 on: May 03, 2014, 11:39:35 AM »

Second enemy:



demo soon!
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Mandragora
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« Reply #6 on: May 09, 2014, 07:09:25 PM »

Okey, guys... You can play the demo here: http://www.themandragora.ru/?page_id=550.
You can support us on IndieGoGo: https://www.indiegogo.com/projects/skyhill/x/7283983
and Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=258087776
All new information is on the first page of this thread. Thanks!
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Ticebilla
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« Reply #7 on: May 09, 2014, 08:29:17 PM »

The art gives gives me funny feelings, and I like it.


Seriously, though. This looks amazing. I'm loving the art direction.
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Mandragora
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« Reply #8 on: June 02, 2014, 05:23:47 AM »

New design:
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Mandragora
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« Reply #9 on: September 06, 2014, 11:48:07 AM »

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Mandragora
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« Reply #10 on: October 07, 2014, 03:41:03 PM »

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Mandragora
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« Reply #11 on: October 28, 2014, 04:28:52 AM »

Hi again! Skyhill redesigned and new demo is available:
Mac
PC

new video:



our latest blog post: http://themandragora.ru/?p=613
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soulareus
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« Reply #12 on: October 28, 2014, 05:28:34 PM »

Looks nice.
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