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April 20, 2024, 02:05:04 AM

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TIGSource ForumsCommunityDevLogsCool Ranch [GREENLIGHT] [NEW GFX]
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Author Topic: Cool Ranch [GREENLIGHT] [NEW GFX]  (Read 30789 times)
eigenbom
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@eigenbom


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« Reply #120 on: April 13, 2014, 07:31:06 PM »

<3
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JobLeonard
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« Reply #121 on: April 14, 2014, 01:56:06 AM »

AWW YISS!
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Kurt
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« Reply #122 on: April 14, 2014, 01:08:02 PM »



Started adding trees with fruits, etc. Next is flowers most likely, and then more crops.
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Kurt
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« Reply #123 on: April 16, 2014, 01:53:52 PM »



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Blambo
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« Reply #124 on: April 16, 2014, 03:47:41 PM »



ilu BLAMBO

<3 bby
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Whiteclaws
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#include <funny.h>


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« Reply #125 on: April 16, 2014, 05:24:18 PM »


<3Blambo Cool
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Kurt
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« Reply #126 on: April 17, 2014, 05:07:19 PM »

Worked on reading blueprints from files, got that down pat - so now I can just spawn in houses and such effortlessly.

Also...

ALPHA 2!!!
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Please put any bugs you find here!
Issue tracker
« Last Edit: April 17, 2014, 05:19:31 PM by kurtss » Logged

Kurt
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« Reply #127 on: April 18, 2014, 12:54:24 PM »

Started adding a quest system, which will mostly be utilized by villagers. "Hey, get me some soup!" or something like that. The only quests I currently have added are "pick up a chicken" and "plant 18 wheat seeds". Not very exciting.
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Rat Casket
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i can do what i want


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« Reply #128 on: April 18, 2014, 01:51:52 PM »

add a skateboard
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Kurt
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« Reply #129 on: April 24, 2014, 03:31:01 PM »

Translations!

Currently working on French/German.


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Impmaster
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Scary, isn't it?


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« Reply #130 on: April 24, 2014, 03:43:25 PM »

Shouldn't you have more game before you start spreading it to more people? ......
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Kurt
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« Reply #131 on: April 24, 2014, 03:57:20 PM »

Shouldn't you have more game before you start spreading it to more people? ......

I just implemented translation so when I add more, all I have to do is add it to a file. Makes it easier now rather than later, when I'll have a lot more items and such. Besides, I know French and I have an in-house translator (my exchange student) so it doesn't make much sense not to take advantage of my resources.
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Impmaster
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Scary, isn't it?


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« Reply #132 on: April 24, 2014, 05:42:10 PM »

alright
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Rat Casket
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i can do what i want


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« Reply #133 on: April 25, 2014, 05:21:20 AM »

kurtss cant catch a break
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Whiteclaws
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#include <funny.h>


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« Reply #134 on: April 25, 2014, 05:13:22 PM »

Bienvenue à Cool Ranch! Ce jeu est en alpha, et contient quelques bugs. Les contrôles sont:
- WASD pour bouger
- E pour accéder l'inventaire
- M pour ouvrir la carte
- ClicGauche pour utiliser un item
- ClicDroit pour interagir
Amusez-vous!
Kurt/kurtss
(A better translation)
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Blambo
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« Reply #135 on: April 25, 2014, 07:06:45 PM »

kurtss cant catch a break
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SolarLune
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It's been eons


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« Reply #136 on: April 25, 2014, 07:54:24 PM »

I was gonna say that


could be a good name for the game too, haha.
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Kurt
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« Reply #137 on: April 26, 2014, 12:02:35 PM »

Bienvenue à Cool Ranch! Ce jeu est en alpha, et contient quelques bugs. Les contrôles sont:
- WASD pour bouger
- E pour accéder l'inventaire
- M pour ouvrir la carte
- ClicGauche pour utiliser un item
- ClicDroit pour interagir
Amusez-vous!
Kurt/kurtss
(A better translation)

Merci beaucoup!

Pushed a new commit of the game including the translations. Well, the introduction isn't translated into German yet. But that'll come with time.
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eigenbom
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« Reply #138 on: April 28, 2014, 04:33:59 PM »

I was gonna say that


could be a good name for the game too, haha.

I vote for this too! "Cool Ranch (aka Kurtss can't catch a break)."
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Kurt
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« Reply #139 on: May 02, 2014, 01:24:29 PM »

I'm 17 today so that's a thing
Also I have so many tests in the next few weeks so I apologize for the lack of updates!
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