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891065 Posts in 33520 Topics- by 24765 Members - Latest Member: Koobazaur

June 18, 2013, 07:20:02 PM
TIGSource ForumsPlayerGeneralHOLY SHIT GUYS MINOTAUR CHINA SHOP
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Author Topic: HOLY SHIT GUYS MINOTAUR CHINA SHOP  (Read 5209 times)
Microwave
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« Reply #30 on: December 12, 2008, 01:57:39 PM »

Does the music remind anyone of The Sims?
In a perfect world all videogame music would sound just like The Sims
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JLJac
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« Reply #31 on: December 12, 2008, 02:12:14 PM »

In a perfect world there would be no such thing as the sims
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policedanceclub
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« Reply #32 on: December 12, 2008, 02:14:06 PM »

In a perfect world there would be no such thing as the sims
Why is that?
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Microwave
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« Reply #33 on: December 12, 2008, 02:19:17 PM »

In a perfect world there would be no such thing as the sims
You are now on trial by the inquisition
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« Reply #34 on: December 12, 2008, 02:26:22 PM »

A witch, a witch! Burn him!

Uh, okay, trial. Sure.

((It's been a while since the last TIGSTWG, hasn't it?))
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Matthew
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« Reply #35 on: December 12, 2008, 04:51:54 PM »

I have a minor complaint: The game refuses to run properly in google chrome.

Chrome support will be in the next version of Unity (Unity 2.1 is pre-Chrome, and Chrome broke some things).  Right now you can go fullscreen to get around broken input (right-click).
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Matthew Wegner
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« Reply #36 on: December 12, 2008, 04:57:53 PM »

I do love this game. I like to try bringing things carefully to the customers until I accidentally break something, and then I flip out and destroy everything Evil

I think the easiest way to fix the imbalance between trying to sell things and just breaking everything would be to add an attribute that increases the day length. When you go with the breaking things strategy, the day will usually end early anyway, so it would be a nice bonus for people actually trying to tend the shop.

An ability that lets you hold two things at once would also be nice.
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« Reply #37 on: December 12, 2008, 05:00:30 PM »

An ability that lets you hold two things at once would also be nice.

 Huh?

You can hold two things at once.
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Valter
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« Reply #38 on: December 12, 2008, 05:01:39 PM »

Really?

...it all makes sense now.

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Soulliard
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« Reply #39 on: December 12, 2008, 05:09:51 PM »

Yesterday, I was really stressed, so it was the perfect time for this game to come out. It was a great way to release some steam.

So far, this is my favorite Flashbang game.
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« Reply #40 on: December 12, 2008, 07:27:42 PM »

Does the music remind anyone of The Sims?
In a perfect world all videogame music would sound just like The Sims
And TMBG.
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« Reply #41 on: December 12, 2008, 07:34:47 PM »

ALL MUSIC should be TMBG music.
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« Reply #42 on: December 12, 2008, 07:39:14 PM »

I would be endlessly amused if this game had not tried to justify raging with the insurance mechanic, but still offered the same wealth of upgrades and special moves to destroy things.  Because raging is it's own reward ...
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« Reply #43 on: December 12, 2008, 10:56:06 PM »

Does the music remind anyone of The Sims?
In a perfect world all videogame music would sound just like The Sims
And TMBG.
They Might Be Giant's song, "Take Out The Trash" has a Simlish version that comes with a certain Sims 2 expansion pack.  It seems like a dangerously unstable combination.  I'm afraid to download it and put it on my iPod, because just the combo of TMBG and The Sims may make my iPod explode.
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« Reply #44 on: December 13, 2008, 06:50:54 AM »

Does the music remind anyone of The Sims?
In a perfect world all videogame music would sound just like The Sims
And TMBG.
They Might Be Giant's song, "Take Out The Trash" has a Simlish version that comes with a certain Sims 2 expansion pack.  It seems like a dangerously unstable combination.  I'm afraid to download it and put it on my iPod, because just the combo of TMBG and The Sims may make my iPod explode.
Apartment Life, I think. I was all like "this song is awesome" and then check the music options.

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