Woken up in an isolation cell completely stripped of all his gear, Brian has lost memory of everything that happened for the past 24 hours. He has no idea how he got there, but he is sure about one thing .. I WILL
ESCAPE!
Because this game is a lot of work I decided to cut it into three chapters. I have been working on this game for about 2,5 years, using the open source tool Blender. I am not doing this alone. A small team of about 6 people is helping me to build this game. The game has a play time of more than three hours and can be played on Mac, Linux and PC.
Since I was young, I have always dreamed to make these kind of games and I'm really happy with the results.
The main mechanics are walking, jumping, hanging, kicking, grabbing items using inventory and building traps. It is not an easy game with hints like shiny stuff or particles around interactive objects. You have to find stuff yourself.
We plan to release a small demo next month. See the screenshots below.
You can also follow us on Twitter and like us on Facebook!!!screenshots!!!
This game is not for cry babies, if you are seen once your busted and have to start over!

Brian in the sewers, the sewers connects the different buildings this is how you move along from place to place.

Brian finally gets out of the sewers