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Shackhal
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« Reply #105 on: October 02, 2012, 10:52:26 PM » |
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Hell yeah! On November sounds awesome!
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johnki
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« Reply #106 on: October 08, 2012, 02:48:30 AM » |
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Off-topic for current planning, but I'd love to see another Adult/Educational competition. Or just an Adult one. Not a whole lot of places that hold these competitions are receptive to the whole "adult content" thing, so seeing the compo here makes it a bit unique.
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Shackhal
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« Reply #107 on: October 09, 2012, 09:59:37 AM » |
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It seems that on November 9th-17th will be a Jam about the genre you hate. http://fuckthisjam.com/Even so, if the compo is dated after that, there won't be a problem, right?
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Oddball
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« Reply #108 on: October 09, 2012, 10:10:21 AM » |
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There is always a jam, or a competition, or an event going on somewhere. I don't think we should worry about what other things are happening at the same time or we'll never have another TIGCompo.
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Tuba
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« Reply #109 on: October 09, 2012, 10:23:50 AM » |
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There is always a jam, or a competition, or an event going on somewhere. I don't think we should worry about what other things are happening at the same time or we'll never have another TIGCompo.
Pretty much this
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miconazole
Level 1
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« Reply #110 on: March 28, 2013, 02:59:13 AM » |
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Guys I saw a pretty amazing thread here which really got my imagination going. Would anyone be interested in a HorseComp with titles taken from lists like these??
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indietom
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« Reply #111 on: March 28, 2013, 11:21:22 AM » |
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Yes, that would be pretty cool.
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Code::Blocks This is my profile, there are many like it but this one is mine.
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moi
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« Reply #112 on: March 28, 2013, 02:31:32 PM » |
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wow I'd already forgotten about those compo things
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lelebęcülo
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starsrift
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« Reply #113 on: April 10, 2013, 11:33:23 PM » |
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I was just thinking it would be a neat to have a compo with some pretty strict rules - your game must load a plaintext file containing two ints separated by an endline, and then save two ints upon completion (or during play). Call it the savegame compo... and then run through folks' games to see how the ints are used, could even make that a separate compo to see who comes up with the most entertaining story about their two numbers.
/bitwise operations ftw
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"Vigorous writing is concise." - William Strunk, Jr. As is coding.
I take life with a grain of salt. And a slice of lime, plus a shot of tequila.
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TNERB
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« Reply #114 on: April 15, 2013, 01:51:12 AM » |
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What about a compo where you must design a game inspired by a famous art piece or artist. (Dali, Vincent Van Gogh, etc.) I'd imagine the ear slicing sims and cubist platformers would be a plenty.
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J.W. Hendricks
Freeware Ninja
Level 10

Screenwriter looking to become game writer.
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« Reply #115 on: April 17, 2013, 07:29:27 AM » |
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Whatever happened to Demake competitions? Those always had me giggling like a little school girl.
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The artist formally known as "Javet." Film student and screenwriter. If you'd like me to write the story for your game, click here.
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