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TIGSource ForumsDeveloperArt (Moderator: JWK5)Art
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Daray Manning
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doodly


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« Reply #10660 on: October 14, 2014, 06:06:13 AM »





been playing a lot with photography as it's the only medium i really have time or the resources to do anything really fun with right now. i really like playing with color correction i've realized. i need to improve on my masking a bit though because the effect i'm going for (actual colored materials) can get a bit ruined by inaccurate masks.
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Saturator
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« Reply #10661 on: October 14, 2014, 07:41:18 AM »

Super cool photos!
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mankoon
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And that is how you get to Llama School.


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« Reply #10662 on: October 15, 2014, 07:55:12 AM »

Daray, neat neat. Its awesome when some pipes make me crave cotten candy.

<edit>
somethings I'm working on.

« Last Edit: October 15, 2014, 11:30:10 AM by mankoon » Logged

ink.inc
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« Reply #10663 on: October 15, 2014, 11:40:54 AM »

dig the top one mankoon
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Raku
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« Reply #10664 on: October 15, 2014, 02:33:35 PM »

(Sorry for this tall post)
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rj
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bad, yells


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« Reply #10665 on: October 15, 2014, 02:36:36 PM »

dope
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Cellusious
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« Reply #10666 on: October 16, 2014, 02:18:13 AM »

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Jared C
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hostess with the mostess


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« Reply #10667 on: October 16, 2014, 08:39:02 AM »

cell, you should draw your characters in environments or interacting; i like the direction of the last drawing but none of them tell a story
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gimymblert
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The archivest master, leader of all documents


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« Reply #10668 on: October 16, 2014, 10:09:22 AM »

sometimes style trump substance, cell is killing it with style
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airman4
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Need More Time !


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« Reply #10669 on: October 16, 2014, 10:48:54 AM »

Another wip for the video game i'm working on


Some tiles for the background , i can't much post final version


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Demon Lizardman
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« Reply #10670 on: October 17, 2014, 08:46:16 AM »

Did some concept art for a game I am working on.
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Blambo
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« Reply #10671 on: October 17, 2014, 08:49:21 AM »

hm the perspective is all screwy. elements above the horizon line that are parallel to the ground should not be horizontal.
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rj
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« Reply #10672 on: October 17, 2014, 08:52:35 AM »

there's some wonky stuff, yeah. mostly with the cliffs (there's one in particular where it kinda draws attention to itself which makes it way worse)

i do like the bionicle-y focal point. it's super gross! and i mean that positively. that gives me a gross vibe.

reminds me a lot of michael deforge's work
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Demon Lizardman
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« Reply #10673 on: October 17, 2014, 10:02:59 AM »

I do agree the perspective is a bit off, maybe I should desaturate or move some of the cliffs from the left a bit to make it work more.

Never heard of that guys work, but I definitely see the resemblance. I was thinking of putting more detail in the face, but maybe I should keep it simple.

How do the colors look?
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Blambo
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« Reply #10674 on: October 17, 2014, 10:58:39 AM »

tbh it almost looks like you painted it in black and white, then overlaid a single color on a separate layer without thinking about hue shifting, atmosphere, reflection, etc. that method works fine if you know what to do though.

I would add more variation in the hue of the shadows and midtones and stuff
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Demon Lizardman
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« Reply #10675 on: October 17, 2014, 11:48:08 AM »

tbh it almost looks like you painted it in black and white, then overlaid a single color on a separate layer without thinking about hue shifting, atmosphere, reflection, etc. that method works fine if you know what to do though.

I would add more variation in the hue of the shadows and midtones and stuff
Actually, I did the sky first with various kinds of desaturated blues and greens and then started to work on the ground by making it a similar color for some stupid reason. This is a big issue for me when creating paintings with color in general.  I mean, I was going for a gloomy depressing look, but I kind of want to improve my colors and make the painting more interesting to look at. I mean, there's nothing wrong with monochrome, but I want to add more color into my pieces because that's kind of what I want to do. So, I should add more color variation to the shadows and midtones and see how it looks. Thanks for the advice, Blambo!

Also, I just got the James Gurney Color and Light book, hopefully that will help me improve.

EDIT: Added and fixed some things, hopefully it looks better.
« Last Edit: October 17, 2014, 12:04:10 PM by Demon Lizardman » Logged

Malloy
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« Reply #10676 on: October 18, 2014, 01:18:01 AM »

An item I made with a buddy for the Dota 2 workshop!


Dezun Desecrator!


There is a concept piece in the title image beneath the description and a 3D turn table! Both 2D and 3D art is available to see Smiley

Please rate if ya like!  Coffee
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Cellusious
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« Reply #10677 on: October 19, 2014, 03:04:24 PM »


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Sazem
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...


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« Reply #10678 on: October 22, 2014, 08:50:36 AM »

Some sort of a monster concept art just for fun. Smiley

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ANtY
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i accidentally did that on purpose


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« Reply #10679 on: October 24, 2014, 12:49:51 AM »

this is so cool, dood
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