Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411512 Posts in 69376 Topics- by 58430 Members - Latest Member: Jesse Webb

April 26, 2024, 09:23:37 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperArt (Moderator: JWK5)Art
Pages: 1 ... 558 559 [560] 561 562 ... 591
Print
Author Topic: Art  (Read 2216865 times)
Keops
Level 6
*


Pixellin' and Gamedev'n


View Profile WWW
« Reply #11180 on: October 30, 2015, 08:48:34 AM »

Thank you!

Finished up the Skull Boy:



Great style! Can you share with us some insight into your workflow? I believe you use vectors to make there, but I might be wrong Tongue
Logged

Hearthstead: Hand Point Right Website - Twitter Hand Point Left

OPEN FOR COMMISSIONS! Behance portfolio
TamaraRyan
Level 0
***


none


View Profile WWW
« Reply #11181 on: October 30, 2015, 09:09:41 AM »

Thank you!

Finished up the Skull Boy:



These are so cute! I want to play. Smiley
Logged

Professional Voice Actress at your service: http://www.tamararyanvo.com/
Abatron - a FPS/RTS hybrid game: http://www.abatrongame.com/
TamaraRyan
Level 0
***


none


View Profile WWW
« Reply #11182 on: October 30, 2015, 09:20:51 AM »

Logged

Professional Voice Actress at your service: http://www.tamararyanvo.com/
Abatron - a FPS/RTS hybrid game: http://www.abatrongame.com/
KellyRay
Level 0
***



View Profile WWW
« Reply #11183 on: October 30, 2015, 11:07:16 AM »

Thank you!

Finished up the Skull Boy:



Great style! Can you share with us some insight into your workflow? I believe you use vectors to make there, but I might be wrong Tongue

Glad to! I do start with vector version. I built all the shapes and basic colors in illustrator. I separate the body parts just incase I decide i want to animate these guys. In photoshop I use clipping masked layers and a soft dark brush to paint in some shadow values.
Logged

@kellyrayj
Keops
Level 6
*


Pixellin' and Gamedev'n


View Profile WWW
« Reply #11184 on: October 30, 2015, 01:34:48 PM »

Thanks for sharing your methodology Kelly! I might try something like this later, it's too tasty to ignore Smiley
Logged

Hearthstead: Hand Point Right Website - Twitter Hand Point Left

OPEN FOR COMMISSIONS! Behance portfolio
KellyRay
Level 0
***



View Profile WWW
« Reply #11185 on: October 30, 2015, 02:12:48 PM »

Rad! I'm exciting to see what you make :D
Logged

@kellyrayj
Zenvalley
Level 0
**



View Profile WWW
« Reply #11186 on: October 31, 2015, 02:44:14 AM »

Love this thread, here is some fun Halloween digital practice.


Logged

diegzumillo
Level 10
*****


This avatar is so old I still have a some hair


View Profile WWW
« Reply #11187 on: October 31, 2015, 04:09:22 PM »

This is a very intimidating forum to post art, with so many great artists and all. But I'm really happy with my very first contact with charcoal so I don't care :D

I never even considered charcoal before. For me there was painting (which I never did besides digital) and simple pencil drawing. But charcoal is awesome! it's much more like painting than I thought, because you don't make lines, (unless you want to) you make volumes. So I'm excited about it.

A generic goblin and an orc. The orc is from reference (I wanted something shiny to test the white pencil)


This is a mangled version of Nathan Fowkes' portrait of Clark Alan. He made a video talking about how he made it and I tried to make something looking at it and listening to his advices. I can't get realistic proportions right so I just made a cartoony dude, since at the moment I'm not interested on that aspect.



Too bad the photos are terrible. I may be an amateur but it still looks better than that Tongue
Logged

Raku
Level 10
*****


Dream's Bell


View Profile WWW
« Reply #11188 on: October 31, 2015, 05:18:16 PM »

No need to be intimidated diegzumillo, I think your drawings are pretty well done!

Halloween picture of a friend


and some Undertale fan art, with me trying to draw in a Ghibli-esque style
Logged

Keops
Level 6
*


Pixellin' and Gamedev'n


View Profile WWW
« Reply #11189 on: October 31, 2015, 06:41:13 PM »

Raku, the colors... Wow.

Do you work on traditional media or directly on the computer? You have clean lines and lovely colors. Great stuff!
Logged

Hearthstead: Hand Point Right Website - Twitter Hand Point Left

OPEN FOR COMMISSIONS! Behance portfolio
gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #11190 on: October 31, 2015, 07:04:02 PM »

Raku, the colors... Wow.

Do you work on traditional media or directly on the computer? You have clean lines and lovely colors. Great stuff!

ROFD

(rolling on the floor drooling)

Logged

Keops
Level 6
*


Pixellin' and Gamedev'n


View Profile WWW
« Reply #11191 on: November 01, 2015, 06:10:20 AM »

Raku, the colors... Wow.

Do you work on traditional media or directly on the computer? You have clean lines and lovely colors. Great stuff!

ROFD

(rolling on the floor drooling)



That's exactly my feeling GIMBERT, too colorful, in a good way of course!
Logged

Hearthstead: Hand Point Right Website - Twitter Hand Point Left

OPEN FOR COMMISSIONS! Behance portfolio
Raku
Level 10
*****


Dream's Bell


View Profile WWW
« Reply #11192 on: November 01, 2015, 06:20:22 AM »

Aw thanks you two! I work in both traditional and the computer. I appreciate it!
Logged

Torchkas
Level 10
*****


collects sawdust


View Profile WWW
« Reply #11193 on: November 01, 2015, 09:30:58 AM »

I like the bloom
Logged

SolarLune
Level 10
*****


It's been eons


View Profile WWW
« Reply #11194 on: November 01, 2015, 10:37:26 AM »

Both are extremely well-drawn and colored, indeed.
Logged

Ndrphn
Level 0
*


View Profile
« Reply #11195 on: November 01, 2015, 12:46:58 PM »

Hie everyone. In order to start somewhere in here, i"d like first to post some art regarding Eden, the game i'm doing.

I'm going very soon to start a topic in the art section, to show a bit more of it and get feedback on it.
Here it goes :

This is our main character :




Two enemies :









Let me know your impressions. More about my art in here : http://bornesdelaconscience.blogspot.fr/
Logged
diegzumillo
Level 10
*****


This avatar is so old I still have a some hair


View Profile WWW
« Reply #11196 on: November 01, 2015, 03:02:53 PM »

I like the main character. The images are pretty cool and surrealist but the two enemies are not very visually striking. That is, I like the images but not the enemies character concept. The main character is fine because it's completely dark with some faint lighter parts here and there, which implies shape that my brain tries to fill in. That doesn't happen with the enemies, their shape is very much exposed but not super interesting. But keep in mind 'interesting' is a very subjective term. The fact they barely have any form, symmetry, visual landmarks etc, is what bothers me but could very well be your intention and serve a more important purpose than being appealing at first sight.
Logged

Ndrphn
Level 0
*


View Profile
« Reply #11197 on: November 01, 2015, 03:39:08 PM »

Thanks you diegzumillo I will think of that superexposed shape vs blurry ones. Have I got your remark right?
« Last Edit: November 01, 2015, 04:03:18 PM by Ndrphn » Logged
Overbound
TIGBaby
*


View Profile
« Reply #11198 on: November 02, 2015, 10:13:20 PM »

This is actually my first time ever posting at tigsource. I was hoping to get some critical eyes to help my find ways to improve this concept art for a character that will star in my next game. He's a little robot in a cloak:

Logged
Pencil_In_Pain
Level 0
***



View Profile WWW
« Reply #11199 on: November 03, 2015, 04:11:32 AM »

Long time, no post, I know, but I just made a short video with some of the game demos and unfinished stuff I've created over the years, so I thought I'd share.



Logged

Pages: 1 ... 558 559 [560] 561 562 ... 591
Print
Jump to:  

Theme orange-lt created by panic