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Zulaan
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« Reply #5565 on: May 23, 2011, 06:19:39 PM » |
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I feel like he needs a tophat and a monocle
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 I got twenty-five cans in my knapsack, crossin out the wick-wack Puttin up my name with a fat cap
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Landshark RAWR
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« Reply #5566 on: May 23, 2011, 06:35:40 PM » |
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he has no need for such pleasantries as he is an octopus who is also a warlock
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RaidenMKII
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« Reply #5567 on: May 23, 2011, 08:33:40 PM » |
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A sketch I'm trying to tinker into some pixel-art>>>> 
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Zest
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« Reply #5568 on: May 23, 2011, 09:20:47 PM » |
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Ooh, pretty~ Can't wait to see the final result. I've been putting a crazy amount of hours into this comic battle I have due Wednesday night, but I'm getting there. Lettering and ballooning right now, but I'm hoping to color tomorrow too. 
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Jesse
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« Reply #5569 on: May 24, 2011, 10:23:34 AM » |
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mostly drawing in my sketchbook so i decided i would scan and colour the one picture i have been showing EVERYBODY. it's a warlocktopus :D  Haha this made me lol. Well done. I love how he's holding his staff!  But you should redraw totally redraw the diamond/gem by hand *nod*
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documents
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« Reply #5570 on: May 25, 2011, 03:03:15 AM » |
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Elk 
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McMutton
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« Reply #5571 on: May 25, 2011, 01:17:10 PM » |
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Careful with those deals with a devil.  Especially if it has a nice hat.
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Aquanoctis
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« Reply #5573 on: May 25, 2011, 01:59:18 PM » |
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That is a nice hat...not sure if I could resist temptation.
Nice animation Jason, what did you use to make it?
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Zulaan
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« Reply #5574 on: May 25, 2011, 02:21:01 PM » |
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 I got twenty-five cans in my knapsack, crossin out the wick-wack Puttin up my name with a fat cap
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JasonPickering
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« Reply #5575 on: May 25, 2011, 02:42:31 PM » |
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3D Studio Max. thanks guys. it was originally for a company as a test animation, but they deemed my animations "not violent enough" which I think is funny. so I have been trying to add more aggression to it. compared to the first version its a world of difference http://vimeo.com/24037503
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Chris Pavia
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« Reply #5576 on: May 25, 2011, 03:35:02 PM » |
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I think you could increase the force/velocity with which the victim is thrown to the ground, causing his upper body to bounce up in reaction to hitting the ground, then the forearm strikes forcefully enough to halt his momentum and the attacker follows through back to the ground. Hope that makes sense.
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McMutton
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« Reply #5577 on: May 27, 2011, 09:30:00 AM » |
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The move looks pretty well done, but I'd think the guy that got slammed on the ground would require a bit of time to recover before pushing at the other dude. Side note: WWWWWIZARD 
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kyn
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« Reply #5578 on: May 27, 2011, 09:42:11 AM » |
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Supermini_man
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« Reply #5579 on: May 27, 2011, 03:10:47 PM » |
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Did a concept art piece for a game I'm making.  @McMutton Nice wizard. I love the color choices. 
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