Jawnsunn
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« Reply #7040 on: February 24, 2012, 05:57:12 PM » |
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Semicolon, teach me to draw amazing robots.
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Colon Semicolon
Level 2
GREAT WARLORD ATLUS SAN
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« Reply #7041 on: February 24, 2012, 06:04:59 PM » |
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what you do is watch every mecha OVA from the 80s and 90s that's pretty much the only step. Gunbuster is essential.
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« Last Edit: February 24, 2012, 06:37:13 PM by Colon Semicolon »
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DINGLING DONGLE DORKS AGAIN ARE WE?
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bftd
Level 0
through embers only dark descends
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« Reply #7042 on: February 25, 2012, 07:02:43 AM » |
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Tried a new method, using polygonal lasso and a custom chalk brush. Fun :D totally liking this. share the custom brush, man!
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bftd
Level 0
through embers only dark descends
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« Reply #7043 on: February 25, 2012, 07:03:48 AM » |
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I made this. I think it's art? I dunno. now that's proper glitching out there!
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SuperMistLand
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« Reply #7044 on: February 25, 2012, 04:35:46 PM » |
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robot I'm likin this so far! Nice color choices. And that piece is 100% Astro Boy fan art
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bftd
Level 0
through embers only dark descends
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« Reply #7045 on: February 25, 2012, 05:32:34 PM » |
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just made a poster for my mates' bands (hopefully, someday) upcoming gig. here are MODERATELY DARK and ULTRADARK editions. (got super inspired by SuperMistLand's technique!)
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AllenBW
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« Reply #7046 on: February 25, 2012, 06:26:51 PM » |
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a little overgrowth fan art for your troubles.
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__________________________i promise i will do better next time cghubtumblr
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Geti
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« Reply #7047 on: February 25, 2012, 08:57:31 PM » |
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Getting in on that lassoo tool party, Allen? Looking good, though it's missing some of the gestural energy of your brushy work.
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ANtY
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« Reply #7048 on: February 26, 2012, 02:09:33 AM » |
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a little overgrowth fan art for your troubles. Awesome
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Manuel Magalhães
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« Reply #7049 on: February 26, 2012, 01:24:56 PM » |
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Did a animation of the logotype for a fictional 90s commercial for my game.
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BlueSweatshirt
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« Reply #7050 on: February 26, 2012, 01:27:13 PM » |
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Did a animation of the logotype for a fictional 90s commercial for my game. I think the smaller text loses readability when it contorts, but other than that, that's pretty sweet.
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Manuel Magalhães
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« Reply #7051 on: February 26, 2012, 02:32:22 PM » |
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Thanks. I'll make the smaller text bigger in the game.
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Claw
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« Reply #7052 on: February 26, 2012, 03:35:05 PM » |
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Random game concept I just scribbled out into photoshop
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Manuel Magalhães
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« Reply #7053 on: February 26, 2012, 03:44:40 PM » |
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So cute. The steel ball looks like it has no idea what its being used for, haha.
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leonelc29
Guest
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« Reply #7055 on: February 27, 2012, 05:40:33 AM » |
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^ "...but maybe i should cast Medicine to heal my knee first..."Random game concept I just scribbled out into photoshop super...meatball? @Manuel Magalhães that look nice.
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kamac
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« Reply #7056 on: February 27, 2012, 07:41:31 AM » |
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McMutton
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« Reply #7057 on: February 27, 2012, 01:58:54 PM » |
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Why's he still adventuring? He should go home and be a family man! Rrrrg. Arrg. (Forgive the sloppy braid addition) I always here that sword training theme from Wind Waker when I look at 'im:
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nelson
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« Reply #7058 on: February 27, 2012, 04:25:31 PM » |
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little doodle
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AllenBW
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« Reply #7059 on: February 27, 2012, 04:50:51 PM » |
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Getting in on that lassoo tool party, Allen? Looking good, though it's missing some of the gestural energy of your brushy work.
i am hosting the lasso party. yeah, this one has a little more of that in it. i'm trying to be a better painter rather than sketcher, so i'm trying to focus on sillhouettes more. the feet are sorta fucked.
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__________________________i promise i will do better next time cghubtumblr
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