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April 19, 2024, 12:37:28 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)Art
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Jawnsunn
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« Reply #7040 on: February 24, 2012, 05:57:12 PM »

Semicolon, teach me to draw amazing robots.
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Colon Semicolon
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« Reply #7041 on: February 24, 2012, 06:04:59 PM »

what you do is watch every mecha OVA from the 80s and 90s
that's pretty much the only step.
Gunbuster is essential.
« Last Edit: February 24, 2012, 06:37:13 PM by Colon Semicolon » Logged


DINGLING DONGLE DORKS AGAIN ARE WE?
bftd
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« Reply #7042 on: February 25, 2012, 07:02:43 AM »

Tried a new method, using polygonal lasso and a custom chalk brush. Fun :D





totally liking this. share the custom brush, man!
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bftd
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« Reply #7043 on: February 25, 2012, 07:03:48 AM »

I made this. I think it's art? I dunno.



now that's proper glitching out there!
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SuperMistLand
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« Reply #7044 on: February 25, 2012, 04:35:46 PM »


robot

I'm likin this so far! Nice color choices.

And that piece is 100% Astro Boy fan art Smiley
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bftd
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« Reply #7045 on: February 25, 2012, 05:32:34 PM »

just made a poster for my mates' bands (hopefully, someday) upcoming gig. here are MODERATELY DARK and ULTRADARK editions.



(got super inspired by SuperMistLand's technique!)
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AllenBW
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« Reply #7046 on: February 25, 2012, 06:26:51 PM »

a little overgrowth fan art for your troubles. 
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Geti
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« Reply #7047 on: February 25, 2012, 08:57:31 PM »

Getting in on that lassoo tool party, Allen? Looking good, though it's missing some of the gestural energy of your brushy work.
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ANtY
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i accidentally did that on purpose


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« Reply #7048 on: February 26, 2012, 02:09:33 AM »

a little overgrowth fan art for your troubles. 

Awesome  Kiss
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Manuel Magalhães
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« Reply #7049 on: February 26, 2012, 01:24:56 PM »

Did a animation of the logotype for a fictional 90s commercial for my game.
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BlueSweatshirt
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the void


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« Reply #7050 on: February 26, 2012, 01:27:13 PM »

Did a animation of the logotype for a fictional 90s commercial for my game.


I think the smaller text loses readability when it contorts, but other than that, that's pretty sweet.  Smiley
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Manuel Magalhães
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« Reply #7051 on: February 26, 2012, 02:32:22 PM »

Thanks. I'll make the smaller text bigger in the game.
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Claw
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« Reply #7052 on: February 26, 2012, 03:35:05 PM »

Random game concept I just scribbled out into photoshop

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Manuel Magalhães
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« Reply #7053 on: February 26, 2012, 03:44:40 PM »

So cute. The steel ball looks like it has no idea what its being used for, haha.
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Player 3
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« Reply #7054 on: February 26, 2012, 08:46:44 PM »


"Let's see here, if I cast this first, I run out of that spell, and..."
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leonelc29
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« Reply #7055 on: February 27, 2012, 05:40:33 AM »

^
"...but maybe i should cast Medicine to heal my knee first..."

Random game concept I just scribbled out into photoshop


super...meatball?

@Manuel Magalhães
that look nice.
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kamac
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« Reply #7056 on: February 27, 2012, 07:41:31 AM »


"Let's see here, if I cast this first, I run out of that spell, and..."

 Hand Thumbs Up LeftTongue

It's nice.
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McMutton
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« Reply #7057 on: February 27, 2012, 01:58:54 PM »

Why's he still adventuring? He should go home and be a family man!


Rrrrg. Arrg.

(Forgive the sloppy braid addition)

I always here that sword training theme from Wind Waker when I look at 'im:


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nelson
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hop hop hop hop


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« Reply #7058 on: February 27, 2012, 04:25:31 PM »

little doodle

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AllenBW
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« Reply #7059 on: February 27, 2012, 04:50:51 PM »

Getting in on that lassoo tool party, Allen? Looking good, though it's missing some of the gestural energy of your brushy work.

i am hosting the lasso party. 

yeah, this one has a little more of that in it.  i'm trying to be a better painter rather than sketcher, so i'm trying to focus on sillhouettes more. 



the feet are sorta fucked.
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