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1411275 Posts in 69323 Topics- by 58380 Members - Latest Member: bob1029

March 28, 2024, 09:41:49 AM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)Art
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nelson
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hop hop hop hop


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« Reply #7060 on: February 27, 2012, 05:28:54 PM »

i think you could take advantage of the your brush and texture you're using, choosing when things can be a hard shaped silhouette or when something can fade off, maybe like joining the grass elements to the bg color, to sort out the depth a little. i like the bear alot

another quickie

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Player 3
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« Reply #7061 on: February 27, 2012, 09:11:39 PM »

I THINK I'M GONNA-

thbbt...
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SuperMistLand
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« Reply #7062 on: February 28, 2012, 12:30:09 AM »

@nelson those doodles are lovely!

WIP character


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AllenBW
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what happens next


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« Reply #7063 on: February 28, 2012, 04:21:50 AM »

what does she do?
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cghub
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caffeine
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« Reply #7064 on: February 28, 2012, 04:26:39 AM »

she picks up trash on steep surfaces.. obviously.
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EdgeOfProphecy
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« Reply #7065 on: February 28, 2012, 10:40:31 AM »

she picks up trash on steep surfaces.. obviously.

No, she serves robot crab claws to customers in Neo New York's Alpine Escape chain of restaurants.
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Ajezard
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« Reply #7066 on: February 28, 2012, 01:25:54 PM »




Been practising with vector art and rotoscoping, I'm hoping to impliment it into a game soon.
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Ajezard
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« Reply #7067 on: February 28, 2012, 03:16:28 PM »


And another.
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brettchalupa
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« Reply #7068 on: February 28, 2012, 07:28:45 PM »




Been practising with vector art and rotoscoping, I'm hoping to impliment it into a game soon.

These are looking great, I think a game designed around that style would be really interesting.  Smiley
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Inanimate
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☆HERO OF JUSTICE!☆


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« Reply #7069 on: February 29, 2012, 07:20:09 PM »



It's me!
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Theophilus
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« Reply #7070 on: February 29, 2012, 07:31:29 PM »

HE'S BLIND
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Armageddon
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« Reply #7071 on: February 29, 2012, 09:06:27 PM »

Maybe he's Asian... Oh did that slip out. Giggle
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leonelc29
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« Reply #7072 on: February 29, 2012, 09:11:09 PM »

eh hem. Lips Sealed

don't get deceived by the blush on his face! that's actually his eye!
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Ashkin
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« Reply #7073 on: February 29, 2012, 09:38:27 PM »

I like it, eyes or no eyes :3
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StevenM1988
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« Reply #7074 on: March 01, 2012, 08:08:01 AM »

Concept art for a character design for a game. I url-linked to it because the full picture would result in scrollbars on the forum.
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Claw
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« Reply #7075 on: March 01, 2012, 08:15:08 AM »

Concept art for a character design for a game. I url-linked to it because the full picture would result in scrollbars on the forum.

That is fucking awesome. The black thing makes me think of Venom.
Love the style.
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Shackhal
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« Reply #7076 on: March 01, 2012, 09:56:46 AM »

Concept art for a character design for a game. I url-linked to it because the full picture would result in scrollbars on the forum.

Poor Venom, getting his teeth out by a stranger crab-dentist...who is a crab-woman...right? For her thighs and skirt-pants (or whatever the cloth is called...). Looks sexy and cartoon-ish.
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Bandages
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« Reply #7077 on: March 01, 2012, 11:09:29 AM »

hey everyone! first time posting in this thread!

anyway, recently I've been kicking around the idea to run a webventure based around demons settling in Hell inspired by the fall as described in Paradise Lost

here are two characters I've designed, I'll probably churn out more. demons are just super fun to draw.



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JMickle
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« Reply #7078 on: March 01, 2012, 04:10:16 PM »



so i want to learn to draw with vectors, here's a scaffold cube. no its not a real thing. but video games so nyeh!

actual game size?:
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StevenM1988
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« Reply #7079 on: March 01, 2012, 04:16:48 PM »

Poor Venom, getting his teeth out by a stranger crab-dentist...who is a crab-woman...right? For her thighs and skirt-pants (or whatever the cloth is called...). Looks sexy and cartoon-ish.

Yup, woman in a crab/lobster-themed suit with giant robot claws, antennae and lobster-tail skirt.
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