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Hawt Koffee
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« Reply #7230 on: March 23, 2012, 02:30:41 PM » |
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kitheif
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« Reply #7231 on: March 23, 2012, 04:16:32 PM » |
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@Hawt Koffee  So. Cool.
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leonelc29
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« Reply #7232 on: March 23, 2012, 06:48:42 PM » |
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it's hawt. but the neck is kinda too long.
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Shackhal
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« Reply #7233 on: March 24, 2012, 12:35:20 AM » |
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@Hawt Koffee, you don't have any idea how much i like your art. It's amazing!
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Elk
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« Reply #7234 on: March 24, 2012, 04:47:28 AM » |
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Some chimera 
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For business inquiries send me a forum PM!<br />[nozoom]http://img20.imageshack.us/img20/856/chrrr.png[/nozoom]
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Magnesium Ninja
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« Reply #7235 on: March 24, 2012, 11:13:05 AM » |
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Some chimera  Digging the design, especially the plating on its neck and horns 
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Player Ʒ
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« Reply #7236 on: March 24, 2012, 05:34:44 PM » |
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Some chimera  Paintings like this looks like it would take you ten minutes to whip up, yet a few days for me. I envy that.
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Jared C
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« Reply #7238 on: March 24, 2012, 10:27:43 PM » |
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Desert Crossing 
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« Last Edit: March 25, 2012, 11:45:45 AM by Jared C »
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xyzzyismagic
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« Reply #7239 on: March 25, 2012, 02:34:29 AM » |
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Evan McClane
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« Reply #7240 on: March 25, 2012, 03:04:26 AM » |
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Jared - I feel like the clouds are too detailed or the characters(?) in the foreground are under-detailed. Cool piece though. xyzzyismagic - Lovely colors!
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Jared C
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« Reply #7241 on: March 25, 2012, 11:42:04 AM » |
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xyzzyismagic@ Really cool colors! I'm curious, did you draw it with colored pencils and then color it in photoshop?
ev149@ That was actually kind of the intention. I wanted the amorphous forms to feel surreal and separated from the background to better create a sense of depth. When it comes to detail, more realistic or heavily rendered objects fall into background, where the simpler shapes actually appear closer to the viewer; as you can probably see it was mostly an experiment with exaggerated depth, the grayscale of the characters becoming less saturated the farther they are.
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xyzzyismagic
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« Reply #7242 on: March 25, 2012, 01:36:52 PM » |
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Thanks! I drew it with pen and then colored it in Photoshop. When it comes to detail, more realistic or heavily rendered objects fall into background, where the simpler shapes actually appear closer to the viewer Are you sure it isn't the other way around? Why would you be able to see more detail further away rather than close up?
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Nix
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« Reply #7243 on: March 25, 2012, 02:11:58 PM » |
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It looks like the clouds are the only example of finer detail in the far background. You could add some photographed trees, add some detail to the mountains, etc. I like the effect of the clouds, and I think you could do more.
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Jared C
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« Reply #7244 on: March 25, 2012, 02:22:20 PM » |
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Are you sure it isn't the other way around? Why would you be able to see more detail further away rather than close up?
You would think so! I was confused by this too at first, but nay, it is the other way around. I think it has something to do with how we process information; business gets lost when there are bolder forms to draw your attention. I'm sure it's also a product of contrast; when everything is hectic your eye looks for a place to rest, and when everything is simplified or flat your eyes are drawn to the most detailed area. Someone please correct me if I'm wrong! I'm happy to learn something new. Nix@ Yes, you can always push ideas further. I'll keep in mind exaggerating the idea next time, but for now I wanted to keep everything somewhat simple. In this case I think, less is more.
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