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1034747 Posts in 41741 Topics- by 33337 Members - Latest Member: ccfan007

August 21, 2014, 05:56:25 PM
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dumbmanex
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Stay out of the water!

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« Reply #8955 on: April 27, 2013, 06:03:16 AM »

@DanFessler  Ahhh yes, what fun that step is.  It's when you find out what you can and can't get away with.  I was doing this kind of thing for the last couple years for Red Ice.  I wasn't using Spriter though, I was assembling the bits in Anime Studio and rigging them to bones.  Here's a piece I kicked out for a project.

The bits!

The FIN!
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slasho
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May you walk on my eyeballs


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« Reply #8956 on: April 27, 2013, 10:40:14 AM »

 Gomez Gomez Gomez

« Last Edit: April 28, 2013, 05:22:39 AM by slasho » Logged
Conker
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« Reply #8957 on: April 27, 2013, 01:39:41 PM »

Practicing my anatomy for once!

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Geti
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« Reply #8958 on: April 27, 2013, 04:55:49 PM »

Use posemaniacs or something, do about 15 thumbs before going into that much detail on any of them when doing anatomy studies.
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gggfhfdh
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« Reply #8959 on: April 27, 2013, 05:05:11 PM »






few days of warmup stuff
manga studio is fun as heck + has cool brushes that actually look like things
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slasho
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« Reply #8960 on: April 28, 2013, 05:22:47 AM »

And RIDICULOUS FISHING

« Last Edit: April 28, 2013, 08:09:07 AM by slasho » Logged
ANtY
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i accidentally did that on purpose


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« Reply #8961 on: April 28, 2013, 05:32:24 AM »

another clone, another video documentary Sad
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kinnas
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« Reply #8962 on: April 28, 2013, 11:35:22 AM »

this is a picture and in many ways it is exactly like an image. Also click makes it bigger!

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mono
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« Reply #8963 on: April 28, 2013, 11:57:12 AM »

I hope you do more speedpaints
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Conker
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« Reply #8964 on: April 28, 2013, 12:40:06 PM »






few days of warmup stuff
manga studio is fun as heck + has cool brushes that actually look like things

So much booty
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BLAMBO
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« Reply #8965 on: April 28, 2013, 02:18:47 PM »



Critique, plzthx.

This is among my first "fine art" portraits without a reference, so I sort of made up all the light sources and reflective behaviors. Other than continued rendering, how can I make this more better?
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Trystin
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« Reply #8966 on: April 28, 2013, 04:14:59 PM »

this is a picture and in many ways it is exactly like an image. Also click makes it bigger!



I can't really express how much I like the colors in this one, it gets the feel of a cold, aged bar perfectly with a tinge of mystery.
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siskavard
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« Reply #8967 on: April 28, 2013, 04:45:56 PM »



Critique, plzthx.

This is among my first "fine art" portraits without a reference, so I sort of made up all the light sources and reflective behaviors. Other than continued rendering, how can I make this more better?

First off, this is really great. First thing I noticed that was off was the nose is a bit less defined than the rest of the face.
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BLAMBO
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« Reply #8968 on: April 28, 2013, 05:40:10 PM »

[img]http://Critique, plzthx.

This is among my first "fine art" portraits without a reference, so I sort of made up all the light sources and reflective behaviors. Other than continued rendering, how can I make this more better?

First off, this is really great. First thing I noticed that was off was the nose is a bit less defined than the rest of the face.

Thanks, means a lot. Yeah, I always have trouble with noses, since one errant stroke can make it look totally bizarre.

@kinnas, did you paint that in grayscale first?
« Last Edit: April 28, 2013, 05:50:10 PM by Blambo » Logged

Player Ʒ
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« Reply #8969 on: April 28, 2013, 06:54:44 PM »

this is a picture and in many ways it is exactly like an image. Also click makes it bigger!



You wouldn't happen to have this in 1600x900, would you?
« Last Edit: April 28, 2013, 07:00:33 PM by Player Ʒ » Logged

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