im starting insanityjam with like 30 hours to go, so who knows how this is going to work out.
my randomly generated topic was "a strategy game where you fix things that look like you while setting fire to stuff"
i'm going to make a game about a doctor healing soldiers. as they come back to life they knife death in the stomach. it should be a game of timing and tradeoff, hopefully i can make the environment such that you can't heal all your friends in time and need to make some trade-offs.
i've never made a strategy game before, so i'm going to try the valkyria/synapse method of omnidirectional movement with finite "move juice". that way i don't have to program grids.
i... think that's all! time to get to work!
oh, no idea about the "setting fire to stuff" i assume something like that is built into openframeworks. will add before submission.