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TIGSource ForumsDeveloperArt (Moderator: JWK5)Low-detail RPG Food
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Author Topic: Low-detail RPG Food  (Read 1317 times)
Prospekt
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« on: April 11, 2014, 11:59:26 AM »

Hi everyone. I spent a while coming up with different foods that you might see in an "retro" action-RPG. I'm pretty new to pixel drawing and game-making in general. I'm trying to go with a 4 color maximum detail. Sort of what you might see in old MS-DOS games. Just thought I'd post it here, please let me know what you think.




Note: A few of these were modified from Derek Yu's 2008 miscellaneous RPG sprites. :]
« Last Edit: June 22, 2014, 09:23:59 AM by Prospekt » Logged
Uykered
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« Reply #1 on: April 13, 2014, 05:07:48 AM »

Looks good.
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chris_b
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« Reply #2 on: April 17, 2014, 02:50:38 PM »

I like these! Like pickups from an 80's Namco game.
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