Hello, my name is Justin Gold and I represent the indie startup game company Morphadox working on our debut game Ashes, a reactive music game targeting mobile phones.
I've posted a general description under the Collaboration forum (
http://forums.tigsource.com/index.php?topic=40082.0 ), but I'd also like to elaborate on the art positions we offer at Morphadox.
We are looking for game artists specializing in high resolution 2D graphics. As a game artist, you will work with the art team to design, develop, and critique assets for upcoming Morphadox games, including Ashes.
Requirements
Knowledge of game development processes and the video game industry
Able to participate in online collaboration from a secure private environment
Strong organizational and communication skills
Legal access to all hardware and software required to complete job for commercial use
Able to work as an independent contractor and comply with a Non-Disclosure Agreement
Willingness to learn new tools and technologies
Required Skills
Proficiency with visual art
Proficiency with digital graphics
Familiarity with multiple art programs, tools, formats, and file types
Desired Skills
Ability to adapt individual art style to the art style of a project
Providing constructive feedback to others for their work
Enhancing your own work from the feedback of others
Producing high quality work within short deadlines
You must be proficient in at least one of the following areas:
2D Animation
Level Design
Visual Effects
User Interface Design
This position is paid, but payment details are specific on a case by case basis.
Please fill out an application on our website at:
www.morphadox.com/jobsThank You.