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TIGSource ForumsJobsOffering Paid WorkLooking for artist to do 64x128px character sprites for a JRPG project.
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Author Topic: Looking for artist to do 64x128px character sprites for a JRPG project.  (Read 928 times)
dragonslumber
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« on: April 14, 2014, 06:56:15 PM »

Hi. My name is Kevin Giguère and I'm the founder of Dragon Slumber, an indie game development company. I have 10 years programming experience, 3 of those years being spent in a small game development company as a programmer which I had to leave due to downsizing.

For the past 2 years, I have been working on Arelite Core, a PC JRPG styled game which mixes traditional design with a modern presentation. The game was developped from the ground up and aims to take the best of old games, like Final Fantasy VI and Chrono Trigger, and mix it with modern day design sensibilities. You can discover more about the game at www.arelitecore.com.

Who I'm looking for
I am looking for an artist to produce character sprites for Arelite Core. I already have about 25% of the game's sprites produced already, so the artist must be able to match the style of what was already created. These sprites are typically around 64x128px natively. Note that the game has already a lot of visual assets like monsters, character sprites, battle effects and backgrounds. You can find examples of the character sprites at www.arelitecore.com/images/sprites.png.

Relevant examples of your work will be required. Simply producing 16x16 pixel art sprite will not be enough, nor providing traditional artwork. Before I hire anyone, I will need to ensure they can do the job.

More about the game
For this JRPG, I am aiming for about 10-12 hours of gameplay. There are 6 playable characters, with an animation range around similar to Final Fantasy VI (ie, 3rd person fights with sprites and emotion animations during story). We have an estimated 30 tilesets required, and over 100 fully animated monsters. Stylistically, we're aiming towards Final Fantasy VI, a slightly gritty style, mature themes and all that. It's also our baseline for the visuals, battle presentation and so forth.

And finally
Payment is to be negociated, and will be partially paid on signing the contract, followed by regular payments according to the work provided. This job offer will be open until May 15th, please don't apply after that date. You may contact me at any time by e-mail at [email protected], or by Skype at ds_kevingiguere. Those two methods will be the only methods of communcation accepted for the job.

I look forward to hearing from you.
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Arelite Core, coming to a PC near you (hopefully yours) in 2015, www.arelitecore.com
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