barley
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« Reply #60 on: April 27, 2014, 10:10:07 PM » |
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Does anyone else feel like their game is absolute shit until they add graphics, in which it suddenly increases in magnificence by 10,000? (I don't have graphics yet but I often feel that way)
Yes! I was almost going to give up on Saturday night before I added the rough final graphical stuff. It sucks because I'm not very good at art stuff and it takes me ages, so I usually leave it until last. The Gathering! A tiny town-builder where you have to deal with monsters coming from the forest every night. You can't win without somebody dying.
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Sheepolution
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« Reply #61 on: April 28, 2014, 01:09:57 AM » |
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In HidingI'm really happy with the result. But balancing the game was really annoying, would've liked a few more hours on that.
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Franklin's Ghost
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« Reply #62 on: April 28, 2014, 03:34:11 AM » |
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I was almost going to give up on Saturday night before I added the rough final graphical stuff. It sucks because I'm not very good at art stuff and it takes me ages, so I usually leave it until last. The Gathering! A tiny town-builder where you have to deal with monsters coming from the forest every night. You can't win without somebody dying. Really great visuals like the low poly you have going on and impressed with what you achieved in the 48hrs.
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clockwrk_routine
Guest
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« Reply #66 on: April 28, 2014, 05:59:52 PM » |
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BomberTREE
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« Reply #67 on: April 28, 2014, 07:28:43 PM » |
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« Last Edit: April 28, 2014, 07:35:05 PM by kitheif »
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Sink
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« Reply #70 on: April 29, 2014, 03:24:53 AM » |
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Me and a friend made a game called Underbelly
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Franklin's Ghost
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« Reply #71 on: April 29, 2014, 04:34:30 AM » |
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One of my favourites so far, really nice entry.
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BomberTREE
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« Reply #72 on: April 29, 2014, 06:34:58 AM » |
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Seriously now man, this is a gem! This looks damn pretty.
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alvarop
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« Reply #75 on: April 29, 2014, 01:32:16 PM » |
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GreatBigJerk (sorry, but that's your nickname) I liked your game and as I said in the comment I left at the LD gamepage, this needs some more animations. I know, it was only 48 hours, but you can add some now. I think that would improve the game a lot!
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GreatBigJerk
Level 0
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« Reply #76 on: April 29, 2014, 02:04:28 PM » |
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Yeah, I was originally going to animate everything. I REALLY wanted the main character's limbs to wiggle like a inflatable tube guy while moving, but time restraints prevented that and I went with just gliding around. I'm going to go for a slightly different art style if I do a proper full game. It'll definitely be actually animated if I do.
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alvarop
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« Reply #78 on: April 29, 2014, 08:21:23 PM » |
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Raiyumi, I loved your project!
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BomberTREE
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« Reply #79 on: April 30, 2014, 07:06:36 AM » |
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@Raiyumi Waita go on finishing that one! I wish I wasn't only pushing buttons throughout it (and screaming from not making jumps) but for three days that's a full package. @GreatBigJerk Your game was hilarious, there wasn't much challenge to it but entertainment is a plus.
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