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TIGSource ForumsJobsCollaborationsIndie multiplayer Survival Game looking for some jobs to be filled!
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Author Topic: Indie multiplayer Survival Game looking for some jobs to be filled!  (Read 608 times)
andrnick7
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« on: April 17, 2014, 03:58:17 PM »

Hey people of Tigforums,
We're a new indie company working on "The Survival Games," an indie multiplayer survival game made in the Unity engine. You can take a look at our Greenlight page: http://steamcommunity.com/sharedfiles/filedetails/?id=241750254

Our website: www.survivalgames-hg.com

There you can read about the game and see the prototype footage of the game but we're a few days from releasing the early alpha which has upgraded graphics, more weapons, new map, etc. We'd like to invite anyone that's passionate about our new upcoming game and would like to use your talents to help us craft the game while building up your portfolio on an actual survival game. You'll of course be paid but not at first, we'll be hitting early alpha extremely soon and if you show to be extremely useful, not only will we pay you but we'll hire you for a full time position. So this is in the Unity engine, we'll be switching to Unity 5 when it comes out but right now we're on the latest version of Unity Pro. These are the list of jobs we'd like to have someone talented and passionate in the following jobs:

Effects Artist: (Smoke, blood, explosions, natural disasters, etc.). You should be able to create some visually stunning effects inside Unity.

3D Modeler: (3D character models, props, medieval weaponary, rigging, etc.): You should be creative and being able to put your creativity into the models and be relatively skillful in modelling high fidelity models and be relatively good in texturing, as well.

An animator: (Animating our rigged models): You should understand character movement and be able to put your creativity into animation; make some very good quality animations. You should be able to have had previous experience in exporting for the usage in Unity and etc.

Level Designer: (Working side by side with our 3D modeler to make a very detailed map): You should be able to create highly detailed environments with the assets we give you along the terrains we'd like you to use. You'll have to effective use the effects, create story to the map, and create it in purpose to create a breathtaking landscape as possible.

C# Programmer: (Networking and solid in C#): You need to work alongside another programmer sharing workflow and working together on networking and using your solid knowledge in C# to make the game a reality.

Texturer/2D Artist: (Creative UI, designs, etc.): You'll be working on creating an impressive yet fitting UI, HUD, menu system, in-game icons, and etc. You need a strong understanding in a photoshop or any other picture editing software. You need to be creative and create styles to go along with the theme of our survival game.

Sound Artist: (Creating satisfying sounds): You'll be creating sounds for our combat, player sounds, destruction sounds, etc. You need to have great experience and create high quality sounds.

Got something else to offer us? We are interested.

If you'd like to apply for any of these applications or interested in asking a question, just email us at: [email protected]

Email us your resume and portfolio as well, we'd love to hear from anyone regarding these job positions! Skype: hadeymohammed

Hope to hear from you guys soon!
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andrnick7
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« Reply #1 on: April 20, 2014, 09:17:43 AM »

Bump. Still looking for an animator, still send your resumes in and portfolios, it doesn't hurt to try!
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