We have a small team that has been developing a Roguelike FPS during the last 10 months. Our team is 5 people from across the US and France and we are in need of a second artist who is great with low poly and could work in our style. It's also vitally important that they have expereince with brush based level design and have a good eye for making exterior levels. Multiplayer maps a plus.
You can visit our sites here:
www.strafe1996.comwww.strafedevblog.comWe could really use someone who is talented in:
• Lowpoly modeling
• Sprite / pixel art
• Level design
• Texturing
You can read about our game here [
http://forums.tigsource.com/index.php?topic=40335.msg1021430#msg1021430 ] and see some of the content we have already created for the game.
If you are talented, interested and could dedicate real time to the project we'd love to have you. Please apply here:
http://www.strafe1996.com/hiring.htmlThanks, and regardless I hope you’ll check back later and play the game!