Eek, have been meaning to drop in and post an update for a while.
There have been 2 additional updates to Deadstone. Update 2 focuses on tweaking aspects of the gameplay, such as doubling the number of enemies, increasing movement speed of enemies and player, rebalancing weapons. As a result, the gameplay is considerably more frantic.
Update 3 brought survival mode from a beta feature to a fully fledged game mode, which is distinct from the campaign. Now, rather than starting off with the same amount of resources, you gain additional starting resources based on your performance. Dying has never been so much fun! A number of structures now liven up the campaign map; these become more damaged over time, and react to the environment. Finally, an additional 10 perks have been added, bringing the total to 59.
A new demo has also been released, to reflect the updates. If you'd like to give it a go, you can find it
here. I'd love to know what you think!
The facebook page is
here, if you'd like to stop by and say hello!