Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411507 Posts in 69374 Topics- by 58429 Members - Latest Member: Alternalo

April 26, 2024, 05:20:07 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)The happy programmer room
Pages: 1 ... 152 153 [154] 155 156 ... 279
Print
Author Topic: The happy programmer room  (Read 678499 times)
Ben_Hurr
Level 10
*****


nom nom nom


View Profile
« Reply #3060 on: December 22, 2012, 07:40:44 AM »

Those eyeballs are pretty sweet.

I do notice that the iris seems to actually be pushing the top eyelid out of the way; now while people do tend to open their eyes more as they look up, it doesn't quite look like what you got here.  Tongue
« Last Edit: December 22, 2012, 07:49:09 AM by Ben_Hurr » Logged
Evan Balster
Level 10
*****


I live in this head.


View Profile WWW
« Reply #3061 on: December 22, 2012, 09:51:30 AM »

It's my observation that the eyelids try to avoid covering the pupil, and additionally keep a little distance where possible to avoid occluding its view with their thickness and the eyelashes.  So it avoids both the iris and pupil with different "priorities."  I think the problem is that the eye just opens a bit wider than is believable due to the constraints I set as defaults.
Logged

Creativity births expression.  Curiosity births exploration.
Our work is as soil to these seeds; our art is what grows from them...


Wreath, SoundSelf, Infinite Blank, Cave Story+, <plaid/audio>
pixhead
Guest
« Reply #3062 on: December 23, 2012, 05:35:43 AM »

After years of trying, I can finally say, that I am competent in C++. Not good but competent. Squashed some annoying bugs and did it in a kinda smart way. Feels good man.
Logged
impulse9
Guest
« Reply #3063 on: December 23, 2012, 02:58:11 PM »

I find this very beautiful:

Code:
for (int i = 10; i --> 0;)
Logged
Trystin
Level 4
****


Nyoom


View Profile WWW
« Reply #3064 on: December 23, 2012, 03:51:03 PM »

Love those eyeballs  Blink Blink
Logged

Sergi
Level 1
*



View Profile WWW
« Reply #3065 on: December 23, 2012, 05:08:26 PM »

I find this very beautiful:

Code:
for (int i = 10; i --> 0;)

It's a fun side effect of the language, but please don't use it if you ever expect someone else to read your code Wink
Logged

Dr. Cooldude
Guest
« Reply #3066 on: December 23, 2012, 08:59:59 PM »

Finally learned how to use Git
Hand Point RightWizardHand Money Right

Edit: just the basics, of course.
« Last Edit: December 24, 2012, 02:48:35 AM by Dr. Cooldude » Logged
kamac
Level 10
*****


Notoriously edits his posts


View Profile
« Reply #3067 on: December 24, 2012, 12:59:42 AM »

Finally learned how to use Git
Hand Point RightWizardHand Money Right

You'll be surprised Crazy
Logged

Liosan
Level 2
**


View Profile
« Reply #3068 on: December 24, 2012, 02:11:44 AM »

Finally learned how to use Git
Now, you haven't. Learning Git is a lifetime of dedication, of perpetual betterment and self-understanding. The road of Git is the road to version-control perfection, the road of the rebasing ninja.

Liosan
Logged

Dr. Cooldude
Guest
« Reply #3069 on: December 24, 2012, 02:45:32 AM »

Finally learned how to use Git
Now, you haven't. Learning Git is a lifetime of dedication, of perpetual betterment and self-understanding. The road of Git is the road to version-control perfection, the road of the rebasing ninja.

Liosan
That was deep man.

Finally learned how to use Git
Hand Point RightWizardHand Money Right

You'll be surprised Crazy
Heh, what I meant was that I've learned the basics of Git. Wink

I'm currently only using Git to host my code on Bitbucket so I could work with my projects on my laptop. So yeah, no big stuff here (until then).


Well, time for some coffee! Coffee
Logged
Maikel_Ortega
Level 1
*


...and the stars, my destination.


View Profile WWW
« Reply #3070 on: December 24, 2012, 07:54:57 AM »

Programming Goals:

1) Finish this cursed flash game already. It's christmas themed. Yep.
Hand Point Right Hand Money Right  No No NO

2) Start working on the game I really want to make.

3) Finish it. FINISH IT DAMN FUTURE ME!!

And yes, I'm happy, maybe I don't sound happy but I am.

Also learning Git should be on this list. Somewhere. 0) I guess, but i'm lazy.

Logged

Melee Studios:http://melee-studios.com<br />Forever WIP (ESP devlog): http://maikel.londite.es/devlog/
R.D.
Level 2
**


Making a game about balls. Yepp.


View Profile WWW
« Reply #3071 on: December 24, 2012, 08:12:45 AM »

I'm currently only using Git to host my code on Bitbucket so I could work with my projects on my laptop. So yeah, no big stuff here (until then).


Well, time for some coffee! Coffee

I can hogly recommend GitHub (it has private Repos only for yourself tho!). Is you use git, GitHub ist the best you can get (imho :D).
Logged

Quarry
Level 10
*****


View Profile
« Reply #3072 on: December 24, 2012, 09:06:00 AM »

Code:
Game.ply.moving = !(!(l ^ r) & !(u ^ d));

I made this crazy little thing that only moves you when you... idk how to explain it
Logged
Maikel_Ortega
Level 1
*


...and the stars, my destination.


View Profile WWW
« Reply #3073 on: December 24, 2012, 09:48:44 AM »

Code:
Game.ply.moving = !(!(l ^ r) & !(u ^ d));

I made this crazy little thing that only moves you when you... idk how to explain it

You won't need an obfuscator it seems Tongue
Logged

Melee Studios:http://melee-studios.com<br />Forever WIP (ESP devlog): http://maikel.londite.es/devlog/
Quarry
Level 10
*****


View Profile
« Reply #3074 on: December 24, 2012, 10:39:38 AM »

Code:
Game.ply.moving = !(!(l ^ r) & !(u ^ d));

I made this crazy little thing that only moves you when you... idk how to explain it

You won't need an obfuscator it seems Tongue

It's shorter than many if conditiors, definately faster too
Logged
InfiniteStateMachine
Level 10
*****



View Profile
« Reply #3075 on: December 24, 2012, 03:18:43 PM »

I find this very beautiful:

Code:
for (int i = 10; i --> 0;)

how does that work?
Logged

InfiniteStateMachine
Level 10
*****



View Profile
« Reply #3076 on: December 24, 2012, 03:20:58 PM »

Code:
Game.ply.moving = !(!(l ^ r) & !(u ^ d));

I made this crazy little thing that only moves you when you... idk how to explain it

You won't need an obfuscator it seems Tongue

It's shorter than many if conditiors, definately faster too

some meaningful names on those variables could help
Logged

rivon
Level 10
*****



View Profile
« Reply #3077 on: December 24, 2012, 03:25:33 PM »

I find this very beautiful:

Code:
for (int i = 10; i --> 0;)

how does that work?
Code:
for (int i = 10; i --> 0;)

         /\
         II
         \/

for (int i = 10; (i--) > 0;)

         /\
         II
         \/

for (int i = 9; i >= 0; i--)
Logged
impulse9
Guest
« Reply #3078 on: December 24, 2012, 03:32:33 PM »

It's a fun side effect of the language, but please don't use it if you ever expect someone else to read your code Wink

Code:
#define upto ++<
#define downto -->

Gotta love C. Grin
Logged
InfiniteStateMachine
Level 10
*****



View Profile
« Reply #3079 on: December 24, 2012, 03:43:22 PM »

I find this very beautiful:

Code:
for (int i = 10; i --> 0;)

how does that work?
Code:
for (int i = 10; i --> 0;)

         /\
         II
         \/

for (int i = 10; (i--) > 0;)

         /\
         II
         \/

for (int i = 9; i >= 0; i--)

oh lol  Cheesy

I didnt think the parser would let you put the minusminus right next to the bracket like that
Logged

Pages: 1 ... 152 153 [154] 155 156 ... 279
Print
Jump to:  

Theme orange-lt created by panic