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TIGSource ForumsCommunityDevLogsMaria of the Realm
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Author Topic: Maria of the Realm  (Read 1901 times)
Pidroh
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« on: June 02, 2014, 06:16:37 PM »

This a game I'm making for the 2014 Indie Maker Contest and also my first devlog on Tigsource.

It's a battle oriented dodge focused game. The contest is one month long so the scope is small.

A link to the finished game:
http://contest.rpgmakerweb.com/game/view/id/240#.U72LTPldWVY



What might come up next:
- Create boss slime
- Fix up enemy spawning
- Create ending

*********************************************************************
Progress Report

***2014/06/18 - 2014/06/24***
- Added new form for hero and dynamic form change
- More dynamic camera
- Enemy variations, magic deflecting shield
-

***2014/06/17***
- Added sounds
- HP Bar
- Redrawn character concept

***2014/06/16***
- Finishing up base player combo

***2014/05/30 ~ 2014/06/16***
- Defined game graphics, made a mockup
- Worked on character movement and animations
- Created slime enemy with 3 attacks
- Started progress on player's attacks
*********************************************************************
An old mockup:





Hope it's cozy here.
« Last Edit: July 09, 2014, 10:36:27 AM by Pidroh » Logged

Pidroh
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« Reply #1 on: June 03, 2014, 07:57:27 PM »

Worked on movement for the hero, mainly running and jumping, with smooth transitions between states.



Still needs some polish and cutting of some small bugs.
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chuksxy
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« Reply #2 on: June 03, 2014, 08:37:31 PM »

That looks pretty amazing
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SamLouix
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« Reply #3 on: June 04, 2014, 12:09:34 AM »

Looking great, if you put all your time and effort into it, you might be able to get a prize Wink
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Pidroh
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« Reply #4 on: June 06, 2014, 12:05:55 PM »

Currently in a small trip so not much time for development, still managed to get some stuff done in my free time.

Some obstacles and the camera centered around the heroine:


And a small mockup of the girl as a mage!


Later on I'll see how I can restruct the blog format... I don't think anyone is interested in jumping on green border platforms so I'll wait more before uploading a playable.
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Pidroh
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« Reply #5 on: June 16, 2014, 01:35:12 PM »

Development hasn't stopped although blogging stopped for a bit. I'm back though.

A little look at the current progress of the game!

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Pidroh
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« Reply #6 on: June 24, 2014, 12:27:49 PM »

And the game is reaching a conclusion... Kinda.

Major gif party update!

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SamLouix
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« Reply #7 on: June 27, 2014, 10:54:43 PM »

The combat in this game looks awesome! I'm surprised more people haven't picked up on it.

How long is the game?
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Pidroh
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« Reply #8 on: July 09, 2014, 10:39:15 AM »

The game is arcade-ish, so it's as long as you want, in a way. I didn't have much time to to create a lot of enemies so it's pretty simple in that aspect.

Anyways, the game is done, it's downloadable at http://contest.rpgmakerweb.com/game/view/id/240#.U72LTPldWVY
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