Big News:
Psych is finally released for iOS and Android devices, for free.
Release Trailer:
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Original entry:Hey guys,
I would like to show you my current project that I am working on for a few weeks.
First of all some info about my person. I was working as a Game Designer for the past 7 years. Some months ago I decided to leave the company to try my luck as one man army and to finally work on whatever i want to
The Project:It is a very simple one-touch game in which you need to avoid getting sucked into the center of the screen by continuously jumping from one ring to the next one trying not to collide with the obstacles that are randomly spawned on the rings. Every new ring that spawns has an increasing speed so that the difficulty gets pretty intense after a short time.
To jump to the next ring, simply touch anywhere on the screen and the player (white arrow) jumps onto the next ring with the given angle.
Here are some gifs to get the picture:
Gameplay:
Pretty simple, one touch to jump.
Collision:
Colliding with an obstacle doesn't end the session but freezes the
player for a few seconds and increases the rings rotation speed,
then turns around giving the player a chance to leave that ring
Transition:
Currently, the game rotates between 3 visual sets
The Plan:Since I aim for releasing it on mobile devices I want to have short but diversified sessions.
To do so, I plan to implement the following amongst other things:
- ~10 different visual sets (from stylish to confusing)
- Several pickups (slow down game for N seconds, leap over N rings etc)
- A few "bosses" (e.g. obstacles disappear, "shots" get fired from center and need to be evaded)
- TBD: different obstacles with different collision behaviours
- Random psych outs: the level randomly rotates very fast for a short time
I hope some of you guys find this project interesting enough to share your thoughts with me.