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878754 Posts in 32935 Topics- by 24344 Members - Latest Member: Distillx

May 22, 2013, 02:40:46 PM
TIGSource ForumsPlayerGamesI'm a Mac Guy now
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Author Topic: I'm a Mac Guy now  (Read 11625 times)
BMcC
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Brandon McCartin


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« on: December 31, 2008, 06:02:05 PM »

I got a new MacBook Pro today.  I'm a Mac Guy now.  Noir

Finally, I can drink coffee in public and wear turtleneck sweaters and be a self-important prick and all that stuff.

First order of business:  Download Unity and make some novelty iPhone games.

WHO'S WITH ME? Corny Laugh
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BMcC
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« Reply #1 on: December 31, 2008, 06:04:46 PM »

(I'm actually super-excited!  Just no good at showing it.)
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Alec
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« Reply #2 on: December 31, 2008, 06:05:02 PM »

'Grats on taking the dive.

Macs can take some getting used to, but there's definitely some neat things about 'em.  Gentleman
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Glaiel-Gamer
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« Reply #3 on: December 31, 2008, 06:07:26 PM »

YOU ARE ONE OF US NOW

ONE OF US
ONE OF US
ONE OF US
...
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Cheater‽
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« Reply #4 on: December 31, 2008, 07:03:43 PM »

TURN BACK, THERE IS STILL TIME, DON'T LET THEM GET YOUR SOUL
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increpare
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« Reply #5 on: December 31, 2008, 07:13:55 PM »

(I'm actually super-excited!  Just no good at showing it.)
have you started getting pissed off at it yet?
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BMcC
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« Reply #6 on: December 31, 2008, 07:35:25 PM »

Not yet...

Hey!  What's the Mac's MS Paint equivalent?
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Tanner
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« Reply #7 on: December 31, 2008, 07:38:06 PM »

I know that there's something on there, I just forget what.
Pixen is for Macs, you might want to get that for pixelling and such.
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then let the game play you,
then you play game. - Hamletz
BMcC
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Brandon McCartin


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« Reply #8 on: December 31, 2008, 07:44:46 PM »

Is free?

Edit: Scratch that, I found it.  Excellent.  Smiley
« Last Edit: December 31, 2008, 07:48:24 PM by BMcC » Logged

krabbo
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« Reply #9 on: December 31, 2008, 08:20:22 PM »

Another one bites the dust  

Gratz!

Been a mac gurl since '93 and turned Varmint in 2000..

Tis very sweet to be a mac dev house.
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PoV
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« Reply #10 on: December 31, 2008, 08:21:56 PM »

Nothing wrong with the Mac's.  Big Laff

My brother, the devote anti-mac guy grabbed one on Boxing Day, and from the sound of things he's been converted.  His epic hatred of Vista and work laptop put him over the edge, and for the first time in years, he seems happy with computers again.

I still only crack out the Mini for iPhone work, but I could almost switch.  I've been amusing myself with a cheap ($299) Linux Netbook.  Lightweight, and perfectly usable for code, writing, and surfing.
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« Reply #11 on: December 31, 2008, 09:02:55 PM »

Welcome to my world, BmCC. Here you shall henceforth share my experience of über-fast startup times and not-being-able-to-play-indie-games for eternity. If you choose to proceed down this path as I have, I see your role in the development of Balding's Quest being a rocky one.

Or you could just install Boot Camp or Wine. hint hint. HINT.

A WORD OF CAUTION:

Beware of Pixen!! I do almost all my pixel work on it, and although more advanced than MS Paint, it is quite unstable at times. A couple warnings to save you some grief:

  • Color retention in Pixen is ass. When animating sprites for .gifs using its Animation feature, you'll notice that Pixen is horribly lossy, and will randomly saturate or desaturate colors in between every frame - even if you create each frame from 'New Image from Copy'. I've had Pixen add thirteen or fourteen shades of each color into a three-color-palette sprite, upping the color count to around forty. For the equivalent of A GAMEBOY SPRITE.
  • Speaking of Animation, don't use this feature; I have no alternative, but you probably know how to animate in GIMP by now or whatever. Pixen 'quits unexpectedly' (Macspeak for 'crashes') without fail whenever I save a .gif animation, so I have to reopen it and reconfigure my settings every time.
  • Always have a backup of your picture that's not being worked on. Pixen likes to randomly delete or corrupt saved images; I just finished a promo art for my game that I had to redo from scratch, b/c the program turned the original into a blank, solid-color canvas that changed color every time I opened it. Now that's messed up.


Still, I'm glad you're using Mac, just so so somebody  knows what I'm talking about in the future. [/list]
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« Reply #12 on: December 31, 2008, 09:24:35 PM »

 Shocked



WTF
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Ivan
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alright, let's see what we can see

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« Reply #13 on: December 31, 2008, 10:18:57 PM »


WEL COME BRO THER

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DroopDroopDroopDroopDroopDroopDroopDroopDroopDroopDroop
DroopDroopDroopDroopDroopDroopDroopDroopDroopDroopDroop
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http://polycode.org/ - Free, cross-platform, open-source engine.
Glaiel-Gamer
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« Reply #14 on: December 31, 2008, 10:27:27 PM »

Wait one question, have you completed the 'initiation'?
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