Alex May
...is probably drunk right now.
Level 10
hen hao wan
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« Reply #30 on: August 15, 2007, 02:56:18 AM » |
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Wow, that's really quite moving. I'm really glad you posted that! Nah, it's just... something in my eye...
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skaldicpoet9
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« Reply #31 on: August 15, 2007, 04:01:50 AM » |
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Wow, that's really quite moving. I'm really glad you posted that! Nah, it's just... something in my eye... Man....that was the most emotionally riveting scene from an 8-Bit game I have ever seen.... 
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\\\\\\\"Fearlessness is better than a faint heart for any man who puts his nose out of doors. The date of my death and length of my life were fated long ago.\\\\\\\"
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Pacian
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« Reply #32 on: August 15, 2007, 04:25:46 AM » |
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Grim Fandango seemed to mostly use jazz, lounge music and latin tangos. Not crazy at all, but certainly a little different.
And there are always games which spoof/pay homage to (often out-dated) genres and include music to match, eg. Crimson Skies and its cheesey 1940s adventure movie score. I can't think of any other examples right now, but I'm sure they exist...
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(\ /) (O.o) - Achtung, baby! (> <)
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LineOf7s
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« Reply #33 on: August 15, 2007, 07:32:29 AM » |
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On the Amiga: Warhead. 5/4 time signature. Say no more. 
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Life's biggest obstacles are your greatest opportunities to excel
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konjak
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« Reply #34 on: August 15, 2007, 07:40:53 AM » |
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I believe the famous Ridley boss song (normal boss song in Super Metroid) is 5/4 time, and the Mother Brain one might be 7/4. I love it when songs have such odd formations and still sound good.
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fish
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« Reply #35 on: August 15, 2007, 08:11:35 AM » |
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i think bioshock is going to have a great musical ambiance. the sound design in the demo was awesome!
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rey-o
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« Reply #36 on: August 15, 2007, 08:41:00 AM » |
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oh man, even the first bit of music in metroid for the nes is pretty strange. as a kid i maybe even found it a little unsettling
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Alec
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« Reply #38 on: August 16, 2007, 01:51:10 PM » |
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Alec
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« Reply #40 on: August 16, 2007, 02:19:31 PM » |
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Hot damn, didn't know there was a C64 vesion! 
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Xion
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« Reply #41 on: August 16, 2007, 07:27:35 PM » |
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I am cursed. With forgetting every song I hear from a game.  But ye guys got some awesome tunes up in here. I'll make sure I pay attention to the music of the next game I play, if only to have something to contribute to this thread. Oh, wait... Uh... Mystical Ninja Starring Goemon? I can't recall if the music was weird but the game certainly was!
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Melly
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« Reply #42 on: August 17, 2007, 03:57:12 PM » |
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Lots of games with some pretty good music here. I'll have to grab them in emulators sometime.
I wonder how Rez hasn't been mentioned yet. One of the few games that would not be the same with any other type of music. It flowed with the game and the game flowed with it.
Also, WarioWare's presentation is the genius of randomness.
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« Last Edit: August 17, 2007, 04:01:26 PM by Melly »
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can-o-spam
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« Reply #43 on: August 18, 2007, 06:29:34 PM » |
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I have an example not of unusual music from a game, but in a game. Tribes 1 let you put any audio CD in the drive and the game would play tracks from it according to the level. (Or, at least that is the way I remember it - maybe this just reveals too much...) I always used to use a CD of classical music called "The Planets", a suite of music composed by Gustav Holst. It was really great and seemed to fit the game way better than the stuff that shipped with it. When the "Mars - God of War" track played it just felt perfect.
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Alec
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« Reply #44 on: August 18, 2007, 08:04:17 PM » |
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That's awesome.  Moonstone is another Amiga game that has a little bit of really creepy memorable music. In between the stages, it plays this ominous, sparse ... thing... While showing these disturbing messages. Its in this vid, but you have to search for it a bit. (tho the vid is pretty fun to watch if you haven't seen the game before) Here's a vid of the deaths, which are awesome.
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