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TIGSource ForumsCommunityDevLogs24 Killers
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spinaljack
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« Reply #40 on: July 22, 2014, 06:10:40 AM »

This game looks amazing! Love the art style and sleek animations. I feel like bobbing to the groove even though gifs make no sound lol
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terri
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« Reply #41 on: July 22, 2014, 06:26:06 AM »

this looks great man, look forward to playing it

only criticism I have is that this UI font is nowhere near as cool as a looser "handmade" font I've seen you use before
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Happy Shabby Games
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« Reply #42 on: July 22, 2014, 11:34:38 PM »

ty all

@terri i appreciate the criticism, and i think you're right. others have suggested this too. i've considered it in the past, but thought i could find an existing font that was good enough. i should get around to making one soon

today i've been working on balancing and writing for the security guards at the locations



club - the security guard is pretty chill and will let you slap 3 innocent guests before they kick you out for the day

coffee shop - security guard here is strictly business. they give you a fair two strikes before kicking you out

arcade - security guard is a complete ass and wishes he owned the arcade. if you slap one innocent person, you're kicked out for the day

street - security guard naps way too hard


this is where you want to end up! after finding all the minor spirits, the big bro challenges you and possess someone on the street. there are 24 monsters on the street, and you get three innocent slaps. it's essentially the arcade's difficulty scaled with more mons

slapping the street spirit is how you find out why they're in this weird, restless, non-stop party loop

at each location there are 'investments' you can make that aid you in finding the spirits
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« Reply #43 on: July 24, 2014, 11:29:17 PM »

started working on the arcade games
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« Reply #44 on: July 27, 2014, 01:29:09 PM »

finished the first game in the arcade. it's called BREAK CHEST


you were born from the chest




and the chest will spit out phantoms to make sure you return to it




when you break the chest it destroys all enemies on screen and a random weapon, a pair of legs(speed), or a heart(hp) pops out. you're forced to take whatever the chest gives you

there's no limit to the hearts you can collect, but the chest will make sure you're never too comfortable
« Last Edit: July 27, 2014, 01:34:39 PM by todd » Logged

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« Reply #45 on: July 30, 2014, 06:35:43 PM »

yesterday i did some reconstructive surgery to make the monsters' features more balanced.

« Last Edit: July 30, 2014, 10:40:33 PM by todd » Logged

Savick
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« Reply #46 on: July 30, 2014, 06:54:51 PM »

They look like a good combo between creepy and fun.
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Oxeren
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« Reply #47 on: July 30, 2014, 09:21:16 PM »

Great progress you're making there! I like the game even more now.
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eigenbom
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« Reply #48 on: July 30, 2014, 10:33:21 PM »

yesterday i did some reconstructive surgery to make the monster's features more balanced.


:D:D::D
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Sarge
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« Reply #49 on: July 30, 2014, 11:22:45 PM »

I don't really know what I'm looking at, but I'm liking how it all is coming together visually.
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DrDerekDoctors
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« Reply #50 on: July 31, 2014, 03:11:22 AM »

What Sarge said. Smiley
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« Reply #51 on: July 31, 2014, 03:33:59 AM »

ty guys!

@Sarge & DrDerekDoctors - to explain a bit more, those are the monsters that can be possessed, slapped around, questioned, loved, fed, etc..

if you're seeing this devlog for the first time and are wondering what's up, it's a who-dunnit that encourages playful exploration in a town plagued by four miscreant spirits
« Last Edit: July 31, 2014, 04:04:22 AM by todd » Logged

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« Reply #52 on: July 31, 2014, 07:39:32 PM »

i made a hand written font and it fits so much better than the old one



here's a download link. use it for whatever you want i don't care

https://dl.dropboxusercontent.com/u/74132074/24_Killers.ttf
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« Reply #53 on: August 02, 2014, 04:52:03 AM »

milo hewed the arcade cabinets from ancient stone

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G.K
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« Reply #54 on: August 02, 2014, 08:12:18 AM »

LOVING THIS ART STYLE!
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msmymo


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« Reply #55 on: August 02, 2014, 02:57:37 PM »

ty ty ty


music music music
https://soundcloud.com/tdlk/break-chest
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« Reply #56 on: August 09, 2014, 04:29:51 AM »

really happy with how the title screen came out. everything moves and breathes and spins

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SafetySnail
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« Reply #57 on: August 09, 2014, 05:25:47 AM »

Gif of title screen please, everything is looking so nice!
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sandfella
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« Reply #58 on: August 10, 2014, 12:01:44 AM »

This looks great.

Quote
... who-dunnit that encourages playful exploration in a town plagued by four miscreant spirits

Excellent. Look forward to seeing how this plays.
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eigenbom
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« Reply #59 on: August 10, 2014, 08:31:48 PM »

I made some fan art for you @todluk.

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