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1411493 Posts in 69372 Topics- by 58428 Members - Latest Member: shelton786

April 25, 2024, 05:59:59 AM

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TIGSource ForumsCommunityDevLogs24 Killers
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Happy Shabby Games
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« Reply #60 on: August 10, 2014, 08:48:14 PM »

dude i love it!
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eigenbom
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« Reply #61 on: August 10, 2014, 08:51:25 PM »

Yay!
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Thanar
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« Reply #62 on: August 11, 2014, 01:14:34 AM »

This game looks just awesome O.O
Why do you make me suffer? I need to play it or I'll be very sad =(
Best of lucks for your project!!!
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karlozalb
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« Reply #63 on: August 11, 2014, 01:17:32 AM »

Nice project :D

And nice fanart eigenbom!
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Happy Shabby Games
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« Reply #64 on: August 12, 2014, 03:05:23 PM »

ty for all the love. i should have some info related to the game's future/release soon, so hold tight

recently i added a system that translates the verbal clues you receive from monsters to a note card you carry. you can toggle it on and off at will



so, if i ask for a clue about the possessed monster and i get "yeah i saw who got possessed. they couldn't fly", it will mark "no" on my note card. this is huge because it saves you from having to remember the clues you've gotten, and you don't have to sort through an ugly list of strings to find the information you want. it's all automatically prioritized and marked on the card for you

the pink security guard silhouette in the bottom right is how many more innocent people you can slap before getting kicked out of that area for the day

i also added a very minimal vignette overlay to the screen to liven up the visuals
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Rat Casket
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« Reply #65 on: August 13, 2014, 06:50:09 AM »

I didn't know there was a devlog for this.
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Happy Shabby Games
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« Reply #66 on: August 15, 2014, 05:12:20 PM »

yeah these get buried pretty fast and i forget to mention on twitter this exists

i started redoing the intro of the game. at the end of it, there was a picture of a taxi crashing. i took that out and actually scripted that event. it's way way better.

this gif shows just a fraction of that scene, but it serves to familiarize the player with the town as it drives through


i made a trailer which i'll be able to share pretty soon. here's the track for it in the meantime https://soundcloud.com/tdlk/s3cr37
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Happy Shabby Games
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« Reply #67 on: August 17, 2014, 07:17:08 PM »

i've been doing some thinking about the upgrade system in the game.

right now when investing in the locations, there's no connection made with the owners or townspeople. you just pay money and it's all very sterile "here's $50 now hire a bartender".

what i want to do, and it will take a lot more work, is have hidden quests and interactions that engage you with the community and environment to improve the locations.

one simple example where i can employ this - right now the taxi crashes into your house and you can pay the driver to get it fixed so you can get rides. what would be better is having the player find a tire and roll it across town to the driver. maybe while doing so you meet someone at the tire pile and get something cool or learn their story

there are tons of opportunities for this and it would make the game so much better. it's gotta be done


basically, fuck upgrades
« Last Edit: August 17, 2014, 07:36:42 PM by todd » Logged

Happy Shabby Games
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« Reply #68 on: August 20, 2014, 05:48:23 PM »


the veil between worlds will be very thin on the 24th
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Zaphos
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« Reply #69 on: August 21, 2014, 06:39:17 PM »

Waah are you teasing a release date or a trailer or just predicting the apocalypse or all of the above

August 24th ... that's super soon!  I'm excited!



Also I like the hidden quests approach that you're talking about in the earlier post; sounds like a much richer/more interesting way to go Smiley
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Happy Shabby Games
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« Reply #70 on: August 22, 2014, 12:39:59 PM »

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joseph ¯\_(ツ)_/¯
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« Reply #71 on: August 22, 2014, 01:27:40 PM »

the fucking best
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Pandara_RA!
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« Reply #72 on: August 22, 2014, 02:08:05 PM »

Too good
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Happy Shabby Games
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« Reply #73 on: August 23, 2014, 01:31:33 PM »


click
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Superb Joe
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« Reply #74 on: August 23, 2014, 02:05:26 PM »

She's not my mother, Todd.
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Happy Shabby Games
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« Reply #75 on: August 23, 2014, 02:29:32 PM »

i better see your ass there
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Belimoth
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« Reply #76 on: August 23, 2014, 04:34:52 PM »

Pop-up blocked.
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Happy Shabby Games
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« Reply #77 on: August 23, 2014, 04:44:09 PM »

try pausing your pop-up blocker belimoth
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Pandara_RA!
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« Reply #78 on: August 23, 2014, 06:00:48 PM »

Pop-up blocked.

Have you tried turning your pc off and on again
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Pandara_RA!
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« Reply #79 on: August 24, 2014, 10:15:26 AM »

24th 24th 24th 24th.
24th, 2014, 4pm.
242424242424242424


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