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1411490 Posts in 69371 Topics- by 58428 Members - Latest Member: shelton786

April 24, 2024, 09:15:52 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)DELETE
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Sk1ddySide
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« on: July 18, 2014, 06:49:05 PM »

DELETE
« Last Edit: August 06, 2014, 04:46:33 PM by Sk1ddySide » Logged
Vesper
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« Reply #1 on: July 19, 2014, 10:44:59 AM »

What does it need to be exported as?
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Sk1ddySide
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« Reply #2 on: July 19, 2014, 01:09:12 PM »

Unreal seems to only look for .t3d files but if its created in maya it can be exported as a .fbx using the 2013 version of the fbx exporter and I can do the rest from there.
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Vesper
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« Reply #3 on: July 19, 2014, 01:38:01 PM »

ok blender can also export as fbx as well
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Sk1ddySide
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« Reply #4 on: July 19, 2014, 01:47:02 PM »

I have blender I didn't realize it, but I also have no artistic ability so my car is a few cubes on some deformed spheres and will not work at all haha Tongue
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Vesper
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« Reply #5 on: July 20, 2014, 08:02:33 AM »

hahah i think i can try and make you one. it may not be very good though...
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Sk1ddySide
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« Reply #6 on: July 20, 2014, 10:07:13 AM »

If it has even the general structor of a car it would be amazing!
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Vesper
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« Reply #7 on: July 20, 2014, 01:19:24 PM »

Alrright, i should be able to then! I'm on vacay right now but ill be home tonight so probably by tomorrow or the next day youll should have it!!
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Sk1ddySide
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« Reply #8 on: July 20, 2014, 01:44:26 PM »

Thank you so much man, I really appreciate the help, don't rush either enjoy your vacation!
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Vesper
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« Reply #9 on: July 21, 2014, 10:55:06 AM »

How do you want me to get it to you? Email?
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Sk1ddySide
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« Reply #10 on: July 21, 2014, 01:33:19 PM »

Yeah email works fine or Skype too, whichever is easier for you. I think both are in the top one but just incase they're not my email is [email protected] and Skype is russ.perlow thank you so much for your help!
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Vesper
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« Reply #11 on: July 21, 2014, 08:53:52 PM »

Sent!
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