We're currently three developers. One in Sweden, one in Finland and one in Germany.
Though lots of progress has been made, and the game has been in a playable state for months. But! We're not artists, and we've so far only had artists join the project temporarily or sporadically. Never long enough or enough enough to help us get closer to completion.
Here's an old video of gameplay:
https://www.kamcord.com/v/knjNLQBoVjR/Controls have since changed quite drastically, but it does show that there IS a game.
And here's an image that was made by a friendly concept artist - it shows the vibe we're after more than the style:
https://scontent-a-ams.xx.fbcdn.net/hphotos-xfa1/t31.0-8/10484898_646006215485153_570665827628414149_o.jpgSome facts:
Game is made for iOS, phones and tablets
Game has no real-time lighting whatsoever
Game is in 3D
Game is built in Unity3D
The idea is to release the game this coming winter, as a minimum viable product
There's no money involved upfront, but in case the game makes some pocket change, we'll be splitting any revenue equally among all developers
The main goal is "release something" - as opposed to starting yet another prototype that never sees the light of day
PM me if you want to know more!
Or e-mail me at annander |at | gmail |dot| com