Hi!
I'd like to introduce my game
"quadrant" to you.
It's easier to explain it once you've watched the
quadrant is a rhythm game, with increasing difficulty depending on how well you play.
DescriptionThis game is quite trippy and it get's harder the better you play, as the animations get more and more intense the higher you score.
Every beat of the song, you have to state the position of the middle sized square - the faster the song is, the faster you have to play. (The stage in the trailer is quite hard, but not the most difficult one.)
Each stage is supposed to be a visual interpretation of the song, therefore every song is animated differently.
Due to that, every stage feels unique and there is a motivation to reach higher scores to unlock more animations.
It also increases the difficulty, because you will first have to get used to the different visual effects you encounter.
But how does this actually work?There are four possible positions of the middle sized square:
Upper left, upper right, lower left and lower right.
According to the position you will have to press one of four buttons.
If you press a correct button, the score increases by one, if the button is wrong your score will be
set back to zero!
The game will start "relatively easy" in the first few stages and then get punishingly difficult later in the game.
If you don't push a button at all, your score will stay the same, but the squares will slowly turn invisible, and cause a game over when they have entirely disappeared.
What about the small square then?The small square indicates the next position of the middle sized one, and is a huge help.
The next position of the middle sized square is the relative position of the small square in it.
So if the small square is in the upper left corner of the middle sized square, the next position of the middle sized square will be in the upper left of the big square.
I think at certain stages it will be close to impossible to beat the game without paying attention to the small square.
Wow, that is really difficult to read!
I know, I'm sorry.
I always suck at explaining it.^^
Features- Challenging gameplay
- Very steep learning curve
- Low system requirements
- Fully moddable
- NO digital restrictions management (DRM)
Some inspirationsSuper Hexagon, Bit.Trip Runner, Simian Interface
Like what you see?
With your help this game can make it through
Steam Greenlight!
Please share this page with all your friends anyone who has a steam account, and we can make this happen!
Thank you very much!
For news and updates check out
my website,
twitter and
indieDB. A demo will be released soon!
Thanks for your time!
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