Hi there!
We'll have some exciting news regarding release date pretty soon but before that I'd like to show you the latest Wincars Racer build and all the new stuff. As always, feedback is much appreciated!
We're not sure now if we'll have enough time to do more beta tests, but just in case we could do more or if you just wanna be updated with all game news (release date, sales offer, big updates...) you can
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follow us on twitterFirst, we already chose the
capsule image for Steam, well… the platform displays many different artwork in several sizes as you all know. This in particular is the one used in the main store page (hopefully we’ll appear there, finger crossed) and also while in big Picture mode.
We’ve implemented a new mechanic which digs deeper into the strategic side of the gameplay. It’s all about this new
Nitropower walls. Placed in spots such as shortcuts or alternative routes, you’ll lose the charge in all your special skills if you pass through them but in the other hand you’ll gain some precious time because of taking advantage of shorter routes. It’s up to you to decide what to do in each moment!
We’ve remade Hanging Cliffs circuit from scratch, please see this screenshots to appreciate its new look.
We’ve replaced old generic splash screens for a new specific new ones for each circuit. Here is a small sample of some of them:
Apart from all menus and HUD we’ve also improved Stomp and Turbo instant charge points. They looked kinda dated and bland but we think that they gained a fresher look now.
We also had time to polish and improve almost all car models. Some of them look almost like completely new ones, compare by yourselves.
Finally, we also made some cool icons for the division shields. You’ll be lowered or promoted depending on your race results and this is what will matter in the matchmaking for further races.
We’re very close to reléase the game, greetings from the devs at DragonJam!