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TIGSource ForumsCommunityTownhallWincars Racer - An arcade online racer with a strategy twist
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gghani
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« Reply #20 on: September 02, 2015, 03:23:40 AM »

Hello everyone....

Time has come!





We're thrilled to announce that tomorrow, Thursday 3rd starting from 13:00 Pacific Time to 15:00 Pacific time (20:00 UTC to 22:00 UTC) Racers from all around the world will measure their skills and play Wincars Racer for the very first time!

If you are interested in taking part of this, here are the instructions to download the game: http://bit.ly/1LFmXjb

Once the test is finished you'll receive a survey via email to share your thoughts on the game so far and give feedback. Of course, you can also post a message here in the Forum!


See you at the races!




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gghani
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« Reply #21 on: September 03, 2015, 11:38:32 AM »

Servers are open already!

Less than half hour to gather Racers from all around the world racing together in the first Wincars Racer Alpha event  which takes place today from 13:00 Pacific Time to 15:00 Pacific time (20:00 UTC to 22:00 UTC)

You're still on time If you are interested in taking part of it, here are the instructions to download the game: http://bit.ly/1LFmXjb

From now on, you can launch the game already and start your engines racing a few test circuits, setting up the configuration and controllers that best fit you.

See you at the races!
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gghani
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« Reply #22 on: September 04, 2015, 07:03:06 AM »

Hi ,

I'm not sure if anybody from the forum participated...just in case: Thanks a lot to everyone who took part of the Alpha event!

Want to tell us how was your first Wincars Racer experience through this quick survey?: http://bit.ly/1ikPtwL

Greetings from the studio devs!

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gghani
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« Reply #23 on: October 09, 2015, 06:57:14 AM »

Hi again,

Last weekend, we showcased the game at Madrid Games Week and truth is that it was an absolute success:Wincars Racer was awarded as Best Debut Game!    Big Laff





Undoubtedly, this award belongs to you too. You who helped us with the Alpha tests, who usually give us feedback on the game's progress and all of you who just read this thread on a regular basis.

Congratulations!

There's a new post in the devblog featuring lots of pictures of all the action that happened these days at the fair: http://bit.ly/1huig0U

Besides, the new trailer released for Madrid Games Week is now avalaible to watch online!

As always, feedback is much appreciated!!



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gghani
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« Reply #24 on: November 19, 2015, 01:34:33 AM »

Hello everyone,

Today, we're thrilled to announce that...

You can play Wincars Racer Beta now!




How to Download the game

It's fairly straightforward if you already signed up at our site. Just log in at Wincars Racer site and download the game.

http://www.wincarsracer.com


Otherwise, you need to sign up and redeem a Beta Key, though, there will be a Beta Key for everyone here at TIG Source that asks for one!

That's our way to express our gratitude to everyone who gave feedback or just followed the game progress in this thread. 



Check out the new game trailer released to announce the Beta. It's the best we've done so far!






Thanks for everything and see you at the races! Wink
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« Reply #25 on: December 04, 2015, 07:34:39 AM »

Hello everyone!

We are aware that it has been a little bit  difficult to find players online to race against these first days of Beta. Thanks a lot to everyone who wrote to us explaining this situation and suggesting us to set up official scheduled playing times.

So here they are. If you want to race against real players, these are the recommended times to launch the game!






Launcher issue FIXED!


Some of you experienced this annoying bug that even got to prevent players from playing the game at all. The good news is that we fixed it! Most of players who have tried the new one didn't suffer the bug (so far...fingers crossed!).

If you encountered this bug, please download the new client from here:

http://download.wincarsracer.com/WincarsRacerInstallerV2_2.exe

That's all, see you all behind the wheel at the next official playing time on Sunday 6th!
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gghani
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« Reply #26 on: January 27, 2016, 08:07:42 AM »

Hi!

Long time no news, here we go!




Steam

Yes, Steam. Probably one of the most repeated suggestions we've heard since we started asking for feedback about our game. It's been a year and a half of reading "Will the game be released on Steam? So, we listened to you and are currently setting a Greenlight campaing so that you are able to play Wincars Racer on Steam.

I will announce the campaign once its released and see if we can make it to the store!



Drift button.

Another point where we used all feedback given to us. In fact, at first we didn't want to include this, We thought that it would be better to develop a system where you could make the car drift by just turning the wheel at maximum.

We were wrong.

We implemented the new drifting system and the game just got BETTER. As simple as that. It still needs some adjustments, but clearly, this is the way yo go. We're eager to see you get your hands on it!




Wincars Racer testing showroom event

We are hosting an event next 11th February in Telefonica Flagship Store (Madrid, Spain), sponsored by Pure Gaming and being part of ElZeroUno (a series of game meetings and conferences) where you will be able to play the game running in top-notch gaming set-ups.

I know that it's quite difficult that someone reading this in here could be in Spain those days, but... hey if that's the case, we'd love to see you and drink some beers together!


We've made tons of other corrections, improvements in the circuits, graphics performance, etc... but we'll leave that behind today and try to surprise you next time you play the game!
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gghani
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« Reply #27 on: February 17, 2016, 04:20:40 AM »

Hi everyone,

It's here!  :D

Wincars Racer Greenlight campaign is now live!


It's in your hands if the game will be available on Steam or not. You can vote for it in this link:

http://steamcommunity.com/sharedfiles/filedetails/?id=619988052

We'd really appreciate you sharing the link with your friends on the internet, help us spread the word!

 



Wincars Racer open beta available now


You can now play the new Wincars Racer new version 0.0.3

Just log in at http://www.wincarsracer.com and then download the game by clicking on Play Free Now.

If you already had access to the Beta just open the game launcher and it will update to the the latest version automatically. Play whenever you want, but remember that there are way more players in the official scheduled playtimes.

Playtimes Schedule: http://www.wincarsracer.com/content/official-scheduled-times-play-wincars-racer-beta


What's new on this version?


A complete list of major changes, improvements and bug fixes can be found at the Build release notes, though, we advance you that a new drifting/handbrake button has been implemented and that the overall game performance has been drastically improved.

Build Notes: http://www.wincarsracer.com/updates/build-003-here

Full drifting action and full adrenalin fun!
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gghani
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« Reply #28 on: February 25, 2016, 06:30:57 AM »

Hey!

Finally, the Open beta will be closed next Monday 29th.

As a farewell, one last final hours test will be held next Sunday 28th at 12:00 PST (20:00 UTC) We the devs will also be playing the game in this event, so it would be a pleasure if we happen to run into the same race with any of you!




If you give the beta a try or if you have any technical issue that doesn't let you play the game, we strongly encourage to drop us a line, we love getting mails from testers!




These all are completed surveys by buddies who played Wincars Racer at Japan Weekend Fair. The green fellow is a Teenage Mutant Ninja Turtle, a guy you can trust.

See you on Sunday!
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gghani
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« Reply #29 on: February 29, 2016, 08:00:20 AM »

The open beta has now officially ended.

Our intention now is to run time-limited tests periodically, so if you happen to read this and didn't play the beta before, you can still sign up at our site and we'll notify you when the game is available in these time-limited test events.

Thanks a lot to everyone who took part in this and shared their thoughts on the game with us, your feedback is extremely valuable! We are already working on tons of changes and improvements suggested!

Besides....

Wincars Racer has been greenlit and will get published in Steam!


It raised more than 4000 "yes" votes and was featured in the top 20 among more than 2000 games ever since the very first 48 hours.

We want to give a heartfelt thanks for such an overwhelming support!




That's all for now. As always, Do not hesitate to leave a comment!
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gghani
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« Reply #30 on: April 19, 2016, 01:57:41 AM »

Hi there!

We wrote a comprehensive post mortem on the past Wincars Racer greenlight campaign approved with the help of your votes. An insight into how Valve chooses what games will end up being available on Steam and a good help if you're planning to release your own games on it. Do not hesitate to ask anything!


Link: http://www.wincarsracer.com/content/greenlit-16-days-post-mortem-what-worked-well-what-didnt





Regarding the development of Wincars Racer, we're now working hard to implement Steam features into the game... friend system, achievements, etc... and making good use of this extra time to work on polishing game mechanics and some new stuff that will be announced shortly... Tongue

Greetings!
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gghani
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« Reply #31 on: June 28, 2016, 06:19:05 AM »

Hi there!

It's been almost two months without an update, I really missed you but we had tons of work to do around here!

First off, we got a new website! check it out at http://www.wincarsracer.com.

Also, you can sign up for the newsletter at http://www.wincarsracer.com/beta-sign-up-wincars-racer/ and get a chance to win a Steam Key to participate in the next Beta test!

Many of you who played the game told us that you didn't like the style of the menus. We listened to that and it became a priority since that same moment. Well, here it is, we've revamped all the interface, menu, icons and the in-game HUD, and the truth is that we're veeeery happy with the new look!











What do you think of it?, can you guess what game inspired us in this change?  Wink

If you didn't take part in the past Beta test, you can compare this with the old interface in this blog post http://www.wincarsracer.com/revamped-menu-screens/

Regards!!
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« Reply #32 on: October 17, 2016, 02:04:06 AM »

Hi there!

We'll have some exciting news regarding release date pretty soon but before that I'd like to show you the latest Wincars Racer build and all the new stuff. As always, feedback is much appreciated!

We're not sure now if we'll have enough time to do more beta tests, but just in case we could do more or if you just wanna be updated with all game news (release date, sales offer, big updates...) you can sign for the newsletter or just follow us on twitter




First, we already chose the capsule image for Steam, well… the platform displays many different artwork in several sizes as you all know. This in particular is the one used in the main store page (hopefully we’ll appear there, finger crossed) and also while in big Picture mode.





We’ve implemented a new mechanic which digs deeper into the strategic side of the gameplay. It’s all about this new Nitropower walls. Placed in spots such as shortcuts or alternative routes, you’ll lose the charge in all your special skills if you pass through them but in the other hand you’ll gain some precious time because of taking advantage of shorter routes. It’s up to you to decide what to do in each moment!






We’ve remade Hanging Cliffs circuit from scratch, please see this screenshots to appreciate its new look.






We’ve replaced old generic splash screens for a new specific new ones for each circuit. Here is a small sample of some of them:






Apart from all menus and HUD we’ve also improved Stomp and Turbo instant charge points. They looked kinda dated and bland but we think that they gained a fresher look now.







We also had time to polish and improve almost all car models. Some of them look almost like completely new ones, compare by yourselves.




Finally, we also made some cool icons for the division shields. You’ll be lowered or promoted depending on your race results and this is what will matter in the matchmaking for further races.






We’re very close to reléase the game, greetings from the devs at DragonJam!
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