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March 29, 2024, 07:44:49 AM

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TIGSource ForumsDeveloperAudioSound Effect Generators
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Lauchsuppe
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« on: August 29, 2014, 03:53:39 AM »

Hey! Long time no hear!
Sound effect generators/editors/whatever you call them: can you name any?

Lately, I was designing sound effects for a couple of smaller games. And while it was tons of fun, I often wished for a more suitable working environment than my DAW. I find the idea of sound effect generators in order to sketch out a rough sketch very appealing. But is there such software?

For now, I know about these:

http://www.drpetter.se/project_sfxr.html
http://www.tsugi-studio.com/?page_id=1041
http://www.tsugi-studio.com/?page_id=1043


I've only really tried out the first one, but I generally like the idea behind all of them. They're pretty limited and more targeted at non-audio people of course. But I could imagine a more advanced version of these (like, more parameters and being able to export sections to your daw for finetuning) would be a pretty mighty tool also for audio guys, because you can sketch out basic ideas at a very fast pace. Does such a thing exist?

Also, if you know about any other similar programs, it would be really cool if you could post them here! Maybe we could make a list or something. Toast Right
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medieval
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« Reply #1 on: August 29, 2014, 03:44:23 PM »

I actually only know about sfxr haha, I used it back when I was trying to make games.

How about this though: http://www.beepbox.co/
very quick & easy way of composing short 8-bit tracks, and you can export it to .wav afterwards. Not really sound effects, but it could be useful if you want to make zelda-like loops (like when you find treasure)

Or you could make short songs with it (like myah and myah)
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Wisdoms
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« Reply #2 on: September 02, 2014, 01:35:24 PM »

There is SunVox

http://www.warmplace.ru/soft/sunvox/
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Lauchsuppe
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« Reply #3 on: September 03, 2014, 04:36:20 AM »

Thanks for your input! Beepbox is fun but it's sad that most of this stuff seems to be limited to only 8bit.
I've been playing around with SunVox a bit in the past and I really like the interface. But I couldn't think of any advantages it has over other DAWs in terms of sound design?
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RadiationMutt
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« Reply #4 on: September 07, 2014, 01:45:57 AM »

LabChirp

http://labbed.net/software.php?id=labchirp

Why everybody always recommend SFXR when LabChirp exists? LabChirp allows more precise control for frequencies and phases. SFXR is just a set of meaningless sliders.

I use LabChirp and Fmod to make engine sounds for my racing game.
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Lauchsuppe
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« Reply #5 on: September 26, 2014, 08:18:46 AM »

LabChirp

http://labbed.net/software.php?id=labchirp

Why everybody always recommend SFXR when LabChirp exists? LabChirp allows more precise control for frequencies and phases. SFXR is just a set of meaningless sliders.

I use LabChirp and Fmod to make engine sounds for my racing game.

Thanks for contributing!

LabChirp is indeed more powerful than sfxr - and even closer to being a common synthesizer.

What I liked about the tsugi tools is that they follow an inherently different approach. They try to simplify the whole process of tweaking tons of different parameters by putting them in containers and giving them simple names as "Woosh" or "Fairy Dust". But it seems like they're the only programs out there with this approach.

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dawid w. mika
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« Reply #6 on: September 30, 2014, 02:08:45 AM »

I was always happy with results made by layering sounds generated by common synthesizers - it's the best way to learn your synth. Usually I just hit 'record' on my DAW and recording all crazy sounds that I can make and after that gather best sounding noises Smiley
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