Hey Tig !
French Game design student here.
My team and I finished our end year project about two month ago. We all got good grades and everything was great.
But it was meant to stay inside the school's walls, or in our portfolio. But that same school proposed us to present our game for some contests (IGF,not to name it) and we decided to go for it.
I read a lot about indie marketing, but mostly the open devellopement strategy and we can't apply this one right now.
So, what are our options ?Send it to the press would be a good thing but ideally, the awarness spike should happen around the contest. So, it would probably be best for us to wait a little.
I guess it wouldn't hurt to release the demo to the public, but again, Not to soon.
Screenshots and posts on forums seems to be a little Hypocritical, since the game is finished and i'm not sur devlog's would be of any help.
Any Idea ?Some pretty Pictures.
(We are currently making a trailer)
Thanks for your time !