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TIGSource ForumsCommunityTownhallNew MMORPG engine in beta...
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fstltna
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« on: September 11, 2014, 10:35:16 PM »

Play anywhere. Build anywhere.
Lugdunon, where you make the adventure.

More than a game:

Lugdunon is not simply a game. It's a platform. Run your own server and forge your own continent from the sea. Create creatures with the built in NPC editing tool. Define your own skills, achievements, and items. Invite your friends to come and experience custom quest chains, or just get together - no matter where you are - and defeat a few monsters. Web connectivity lets you show off the progress of your characters or keep an eye on the persistent world you have made.

On the go:

Unlike other games, you can play and modify your game world both from the desktop and from any supported mobile device. Edit scripts, mould terrain, change spawn points - it's all possible from your tablet while you ride the bus to work. And when its time to play the game you've constructed, the person sitting next to you can join right in; with no separate downloads or installations, getting into the experience merely requires a web browser of their choice.

Beautiful Simplicity:

Dynamic lights, expressive animation, a day/night cycle powered by a customizable calendar, easy to edit sprite formats; creating your world doesn't take a degree in game design. Whatever you think of can be dropped right into the world. And when you do, it's going to look great.

Play demo world now:

It’s not necessary to create your own world. Two demonstration servers (one in the US, and one in the EU), complete with quests, items, spells, skills, crafting, combat and more are up and running at http://client.lugdunon.net/. Lugdunon is currently in beta / early access, with a price of $5. Complimentary keys are available for members of the press, just shoot us an email so that we can send you an account activation code.
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