The bulk of my game programming experience has been with Game Maker since I was a wee lad (way back in the old game maker 5 days), and I'm looking to have all the images be vector images (this makes it so I don't have to worry about what resolution the monitor of the player is, the game will look nice and crisp).
So, I'm left with a few options:
- Use Game maker's built-in .swf importer, which would mean I would need to
illegally download purchase flash - Use my super sweet C++ programming skills to write an extension to allow for .svgs to be rendered in game maker
- Learn an entirely new Development library that contains something to render .svgs for me
Because I don't feel like wasting my time writing an entirely new engine just for a small little "art game", I think I'm stuck with the former two options.
!I need your help, TIGSource friends! Does anyone know of an extension for game maker that can render .svg files? I would appreciate that greatly. I could totally write one myself, but I'd rather save myself the time and effort of doing so.
Oh, also, Images incoming, don't worry.