Last year, thirteen graduate students at The Guildhall st SMU in Plano, Texas were tasked to create a game demo as their Capstone project, developing a horror game called Kraven Manor over six months. Once the game entered public alpha testing online, the team experienced a response from the indie game community and the YouTube Let’s Play community far beyond their expectations.
When the project was over, the team knew that they’d worked on something special, and that the tale of Kraven Manor was not done. The team added some new content, localization, and polish, and entered Kraven Manor into the Intel University Games Showcase awards at GDC 2014, winning for both Best Gameplay and Best Visual Quality.
This year, Kraven Manor was accepted on Steam Greenlight. Even though the team is now scattered to all corners of the game industry, we’re finally ready to share the latest version of Kraven Manor with gamers everywhere.
Kraven Manor will go live on Steam on September 26th. Near release, we will be giving away a few keys to those who’ve helped us along the way, and those willing to write about their experience with Kraven Manor here and elsewhere online and help us spread the word.
Links
RPS Coverage 1 -http://www.rockpapershotgun.com/2013/06/12/house-of-shards-kraven-manor/
RPS Coverage 2
http://www.rockpapershotgun.com/2014/09/15/horror-unreal-kraven-manor/Steam Page -
http://store.steampowered.com/app/296630/Google Sheet with giveaway keys
https://docs.google.com/spreadsheets/d/1_MnS47D_atvFPiusuiRd1iZC5bqtcjdhLtZtWzOrV38/edit?usp=sharing