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TIGSource ForumsJobsOffering Paid WorkSeeking PT programming assistant - take two
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Author Topic: Seeking PT programming assistant - take two  (Read 2178 times)
sonder
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« on: October 01, 2014, 07:19:52 PM »

If you are extremely smart, have a nagging feeling that programming is too complicated to justify its popularity, would like to get as much done as you expected to when you starting learning to program, and would be interested in learning a strange but simple and straightforward programming language that is extremely unpopular, in order to work on a tool that is the definition of outsider/Indie game development, keep reading.

I am looking for someone to help me kick a not-yet-well-known project into high gear.  StudioUI is a new development environment for SwiftForth that adds a visual dimension to Forth by enabling the user to quickly create his own custom GUI's to aid in application development as well as serve as the GUI engine for applications themselves.  I will be using it to develop games and game development tools.

For information about and samples of Forth, check these pages:
http://forthsalon.appspot.com/
http://www.mpeforth.com/arena/ProgramForth.pdf

StudioUI is starting to take shape but it's becoming apparent that it is too much for me alone.

I have some preliminary documentation on StudioUI on the Trello board.  (https://trello.com/b/7GYI7XaG/studioui-3)

This is a part time gig (~60-80 hours/mo).  $1000/mo, 6-12 month contract.  Negotiable.  Potential for more, and/or profit-share if involved in games or StudioUI-based standalone applications later on.

You must:

* Have Windows 7+ or be willing to work prior to employment to get my stuff to run on previous Window versions
* Have a PC with OpenGL 2.0+ compliant video card
* Be willing and able to adopt my coding conventions
* Be willing and able to learn ForestLib (https://bitbucket.org/rogerlevy/forestlib) and Allegro 5 (http://alleg.sourceforge.net/a5docs/refman/index.html)
* Be familiar with Mercurial (use of TortoiseHg will be preferred)
* Be able to analyze and find obscure bugs as well as untangle tough program design problems.

Big plus if you have C++ compiler knowledge and could potentially get my stuff + Allegro 5 to run on Raspberry Pi. (More money will be involved if so.)

I realize this may be a big leap for most, but I'm hoping for that special fellow crazy comrade who likes the idea of flying away from the flock.

If interested, send an email to [email protected] with "SwiftForth Assistant" in the subject.
« Last Edit: February 17, 2015, 08:56:11 AM by kidfingers » Logged
sonder
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« Reply #1 on: January 14, 2015, 11:07:04 AM »

I tried out a couple of guys and, sadly, they didn't work out, so I'm reinstating this ad.

I'm looking for someone who is really efficient, enthusiastic, and easygoing and doesn't have a ton of other responsibilities or excessive limitations.  Also a hard lesson I had to learn is I have to be 100% sure we click, doesn't matter how smart or talented people are.

Also - Windows only!!!  I cannot stress this enough - I don't intend to port things to Linux for months and months.  You don't need Linux to do the work I need.

The pay/workload would be light at first and grow along with your usefulness.  The pay's there to make roles clear, but really you have to be into it.

I've figured out the best resources to learn Forth with.  I'm working on Forth lesson vids with a local friend who's learning it himself.  This should be done in a month or so that should help people learn Forth quicker. 

But, first thing's first, I would love to hear from anyone interested and get chats going.
« Last Edit: January 14, 2015, 05:41:25 PM by kidfingers » Logged
Siilk
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« Reply #2 on: January 18, 2015, 03:51:55 PM »

Why forth of all the possible things? Isn't it a bit, how can I put it, unsuitable for game development? 
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Siilk
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« Reply #3 on: January 21, 2015, 07:34:12 PM »

No, actually, Forth is fantastic for game development.

Care to elaborate? I mean reverse polish notation is not really convenient to write in to being with, not to mention the other forth's intricacies. Don't get me wrong, forth is a powerful language, but unless I'm missing something, from a game developer's perspective learning it just doesn't worth the effort. No offence intended BTW, just plain curious as forth is a bit exotic these days...
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subtleorwhat
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« Reply #4 on: March 03, 2015, 07:44:20 AM »

Hey there, this sounds pretty cool, and I definitely have the drive and ability to do this, having extensive knowledge with Allegro and C++ among other things. I am just not entirely sure what it is you want to do with Forth? Could you potentially expand on what it is you want to do specifically and how it relates to the other things you mentioned like Allegro and OpenGL.

Look forward to your response Smiley
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andrewjohn1317
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« Reply #5 on: April 09, 2015, 03:10:29 AM »

Why forth of all the possible things? Isn't it a bit, how can I put it, unsuitable for game development? 

No, actually, Forth is fantastic for game development.

fantastic for game development
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