Hey folks! There's a chance that some here will recognize me from the Elder Scrolls mod scene, or my meager Twitter and reddit presence. I've yet to release anything significant despite trying more than once, and that's made me far more shy than I should probably be. Upside, I've got a killer team for Bacon Game Jam and I'm starting #1GAM, so hopefully I'll stick my head out more often. I really miss the community involvement I had back when I was modding Oblivion. And in fact, getting back to that is what drives this post.
I've been working with
Slant.co for the last couple of months. Slant is a collaborative review site where users describe what they're looking for, and the community suggests options with pros and cons backed up by sources. A little while back they put an ad up on reddit looking for someone to help them research topics of interest to beginner game devs. This seemed like a great excuse to make myself look into a bunch of things that I should have done years ago, so I bit. (Yes, that means they're paying me.) But soon enough I started getting excited about the site itself; it's got a real mission, and the team behind it is great. To the point, the sort of folks I don't mind endorsing from a personal account!
Okay, enough introduction. Slant has some solid general-programming coverage (shill mode engage:
here,
are,
some,
examples) and wants to be more specifically useful for game dev, but there's a challenge in achieving that goal: working from a crowdsourced model requires a crowd. At the very least, we need a critical mass of active contributors in the field. I've been running a series on reddit addressing various topics (links at the bottom), and the content has been received quite well, but reddit is reddit... hard to get more than passing engagement.
I want to see this become a real asset to the community, but it's not a one-man job. So if anyone here has some time to kill, please check out the site! (
Here's only stuff tagged Game Dev.) I believe Slant will be a fantastic resource with enough people contributing. Our essential ingredients are good questions, good options with relevant pros and cons, and (secondarily) enough votes to get meaningful rankings.
If you don't like the site or don't see it being useful, feedback on why is equally welcome -- they're actively working on both UI and back-end improvements, and critique actually gets attention.
Episodes of my reddit weekly,
I Wanna Be the Dev:
Topic suggestions are welcome!