I've been playing this for a while. I would leave feedback, but there's nothing I can say that hasn't been said, and the game's really fun.
Seriously glad to hear you like it though.
I found a game-breaking glitch, though.
You know how when you have choices, and you can select one of the choices to get bonuses or fight encounters? When you choose one, the window goes down and disappears. However, you can still any choice buttons while that happens, so if I click a "get 2 souls" text twice, I get 4 souls instead of the intended 2. And, you can pretty much do this forever, since the window animation resets every time you click a choice. If you trigger an encounter twice, you will get 2 encounters at the same time, and they will be on top of each other. After a few turns of this double encounter the game will glitch, it will not let you choose any spell, but the battle screen will still be on the screen, and it will also be on top of the world map, so you can mouse over a grid, but not be able to go there. I would give footage, but my disk space is running out and to fully demonstrate the OPness of the glitch I need to go through a whole run, which is a long time. Try this glitch out, it's hilariously broken.
That is a pretty hilarious oversight on my part. I'll get that fixed in the next build, thanks for the report!