Hi guys,
The Sixth Chaos is a puzzle platformer with simple controls and intriguing puzzles.
The playable demo is here:
DL Link updated:
MIRROR 1MIRROR 2(NOTE: Win 7 and DX 11 compatible hardware is required, XP machines will have material error)
#UPDATE: Thanks Quicksand-S for his feedback, we've made some changes to this demo.
Change list:
-Switched controller X/B input.
-Fixed level colliders
-Character no longer floats when he hits the ceiling(yep this was a bug
)
-Tweak some of the label texts
-Temporarily disable the story text labels until we managed to proofread them
-Level adjustments(modified terrain, item generation)
-Sound adjustments
-Some other minor adjustments
Currently there're 3 of us working on this game.
Here's the trailer contains both WIP pre-alpha levels and levels with completed arts:
And here are some WIP GIFs so you can have a quick look:
Some screenshots with actual arts:
Control schemes:
Finally, our Steam Greenlight page and Kickstarter page if you want to support us:
Steam GreenlightKickstarter
Feedback I would like to have:
-Art style: Do you think it's good? Or it's just lame because there're so many Limbo-like games already.
-Control: Is character control ok? Is it easy to control? Is there anything you think we need to improve?
-Puzzle design: Do you like the design? Do you think hints are enough or there should be more hints? Have you experienced trouble in levels?
-Bugs: Any bug or bug-like behavior you found?
-Kickstarter Campaign: We've been on Kickstarter for about 14 days, but only few backers supported us.
I don't know if it's because lack of promotion or this game just didn't hit the spot.
Any thoughts, suggestion about how can we improve this situation?
We'd appreciate that if anyone can shed some light.
Thank you for your time reading this and providing feedback. Have a great day.