Hi,
I'm making a 3d idle/clicking game where the concept is that you must ski and win races to gain money. Easy races can be won automatically by elves but you can also unlock crazy races that give you bigger rewards. Here are some webm to understand the idea better (I will improve the graphics after the mechanics are all set).
Concept and shop:
http://a.pomf.se/gyvxde.webmPlayer race:
http://a.pomf.se/fprgug.webmEarly skiing tests:
http://a.pomf.se/oyjmyv.webmAs you can see in the webms, there's a shop where you can invest and upgrade your elves and win more money to unlock more things.
My question is about the controls. Right now you left click to gain a tiny boost of speed. The faster you click, the faster you go (there is no speed cap). You can lower gravity with space and make it higher with ctrl.
So would it be better to simply give the player a jetpack with limited fuel to control his vertical speed and add a forward boost with a cooldown for horizontal speed? I like the idea of clicking but will it get annoying?
Feel free to comment on everything about the game, I'm very open to new ideas.
Thanks