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TIGSource ForumsJobsPortfoliosSFX Designer/Composer/Audio Programmer
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Author Topic: SFX Designer/Composer/Audio Programmer  (Read 10555 times)
MattDearGameAudio
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« on: November 04, 2014, 02:04:17 AM »

Hi!

My name is Matt Dear, I am a sound designer, composer and audio implementor. I've combined my two great passions of audio and gaming to create in-your-face, highly varied audio assets!

Portfolio: https://soundcloud.com/matthewdear-1

Here are a few points about me:
- I've been making audio for games since 2014, during that time I've worked on a wide variety of projects covering many different styles.

- I run a pro-quality home studio; capable of both realistic, high quality recordings and far-out conceptual effects/ambiences.

- I also do freelance work at OMUK's London studio. OMUK are a world-renonowned dialogue studio, working on games since 1996!

- You can view my Soundtrack, SFX and dialogue portfolios via my website http://matthewdear.tumblr.com/

- Last year I completed an online course using Wwise audio implementation software. I've since used this knowledge to program my own audio systems.

You can see a demo of my Wwise work here:





Some examples of my previous work:

- Unknown Fate - first-person, VR, puzzle game - Sound Design & SFX http://store.steampowered.com/app/510390/Unknown_Fate/

- Folk Tale - RTS RPG - SFX http://store.steampowered.com/app/224440/

- Heart Forth Alicia - Side-scroller RPG - SFX in collaboration with developer Alonso Martin



- Horizon Zero Dawn: Frozen Wilds - Dialogue Editor

- Warhammer End Times: Vermintide & Warhammer: Vermintide 2 - Recording Engineer & Dialogue Editor

- Bananadoh! - Mobile Game - SFX & Music - https://www.youtube.com/watch?v=xoPw27ro5BE

- Rising Legends - Retro side-scrolling beat'em'up - SFX http://steamcommunity.com/sharedfiles/filedetails/?id=628812789 https://www.youtube.com/watch?v=L3COd85u44g&list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb&index=5

- Clicker Guild - Steam game - SFX https://steamcommunity.com/sharedfiles/filedetails/?id=700666734

- 'Puzzle House: Mystery Rising' - iOS game - SFX http://www.pocketgamer.co.uk/r/Android/Puzzle+House%3A+Mystery+Rising/video.asp?c=64147

You can see more of my audio-video demos here: https://www.youtube.com/playlist?list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb

Please get in touch if you like what you hear, my rates vary depending on complexity/style and can be flexible to meet your budget. I am willing to work for rev-share if the project is right.

Matthew Dear
Email: [email protected]
Phone: +447437015647
Discord: Matthewdeargameaudio#7804
Skype: matthew.dear2
« Last Edit: March 20, 2018, 06:22:03 AM by Matthewdeargameaudio » Logged
MattDearGameAudio
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« Reply #1 on: December 09, 2014, 02:57:52 AM »

You can hear examples of my SFX and sound design in my SFX portfolio:
https://soundcloud.com/matthewdear-1/2014-sfx-portfolio

And here you can hear examples of my voiceover work, both voice acting and audio engineering by me:
https://soundcloud.com/matthewdear-1/voiceover-portfolio
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MattDearGameAudio
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« Reply #2 on: December 17, 2014, 02:10:50 AM »

Just finished a 'Battle Theme' for upcoming game Excidium!

https://soundcloud.com/matthewdear-1/excidium-battle-theme
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MattDearGameAudio
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« Reply #3 on: January 06, 2015, 02:28:02 AM »

Happy New Year! Bump!
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MattDearGameAudio
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« Reply #4 on: January 13, 2015, 01:41:05 PM »

Check out my new website!

http://matthewdear.tumblr.com/
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MattDearGameAudio
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« Reply #5 on: March 02, 2015, 06:09:13 AM »

Recently put together this short piece for the menu screen of an upcoming flash game.

https://soundcloud.com/matthewdear-1/menu-master-20-not-loop
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MattDearGameAudio
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« Reply #6 on: March 03, 2015, 08:33:08 AM »

An iOS game I did sound effects for was released last week! Check out the trailer here:



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MattDearGameAudio
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« Reply #7 on: March 09, 2015, 02:36:16 AM »

I wrote a fun 'acoustic rock' track this weekend. Made for a top-down browser game.

https://soundcloud.com/matthewdear-1/alright-yeah
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MattDearGameAudio
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« Reply #8 on: March 13, 2015, 01:54:36 AM »

I've released the second character theme I've written for one of my current projects! Details to be disclosed soon...

https://soundcloud.com/matthewdear-1/the-hunter-the-hunted
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MattDearGameAudio
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« Reply #9 on: March 16, 2015, 03:09:03 AM »

Here's what I worked on over the weekend. An ambient track with a 'beach and nature' ambience sound effect behind it. Very 'New Age'...

https://soundcloud.com/matthewdear-1/ambient-shores
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MattDearGameAudio
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« Reply #10 on: March 23, 2015, 02:56:32 AM »

I've been working on an 'adaptive soundtrack' for a new oculus rift game recently, here's the first peek at the final product…

https://soundcloud.com/matthewdear-1/world-of-geysers-loop
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MattDearGameAudio
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« Reply #11 on: March 31, 2015, 01:00:59 AM »

The second loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

https://soundcloud.com/matthewdear-1/cemetery-of-whales-loop
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MattDearGameAudio
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« Reply #12 on: April 07, 2015, 01:42:29 AM »

The third loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

https://soundcloud.com/matthewdear-1/the-deep-forest-loop
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MattDearGameAudio
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« Reply #13 on: April 16, 2015, 12:33:04 AM »

The fourth and final track for upcoming Oculus Rift exploration-game 'Pilgrimage'! Watch this space...

https://soundcloud.com/matthewdear-1/the-underground-kingdom-loop
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MattDearGameAudio
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« Reply #14 on: April 21, 2015, 01:08:04 AM »

A short audio mock-up for the UNity game Angry Bots, made for my Berklee Onlince course 'Game Audio Production with Wwise'.

All music, sound effects, ambience and dialog made by me.



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MattDearGameAudio
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« Reply #15 on: June 01, 2015, 01:31:57 AM »

It's been a while since I've posted! I've been busy with my Berklee online course on audio implementation, as well as the following project...

I designed all the sound effects and ambiences for Winged Cloud's visual novel, Sakura Fantasy, which has been released on steam today!

You can listen to a soundreel of some my personal favourite sfx and ambiences:
https://soundcloud.com/matthewdear-1/sakura-fantasy-sfx-ambience-soundreel

And can view the steam store page here:
http://store.steampowered.com/app/375200/
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MattDearGameAudio
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« Reply #16 on: June 08, 2015, 02:31:06 AM »

The third of a series of character themes I have written for game devleloper Randy Overholt (Prototeen), who on this occassion wrote the lyrics.

This song is for the Japanese character, Yuna:

https://soundcloud.com/matthewdear-1/theme-for-yuna
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MattDearGameAudio
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« Reply #17 on: June 16, 2015, 12:03:14 AM »

I've been working on a endless runner demo recently. Omegalith features a rock golem running through the jungle to escape an enormous gloopy darkness!

Listen to the OST here, demo to be released later this week.

https://soundcloud.com/matthewdear-1/sets/omegalith-demo-ost
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MattDearGameAudio
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« Reply #18 on: June 24, 2015, 02:12:39 AM »

I made a short demo video detailing my implementation using Wwise with Unity. All audio made and implemented by me.

Check it out here!



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MattDearGameAudio
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« Reply #19 on: June 29, 2015, 12:34:05 AM »

Started a new project last week; writing music for upcoming side-scrolling MMO True Saga!

Listen to the first tune here:

https://soundcloud.com/matthewdear-1/true-saga-main-theme
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