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879540 Posts in 32987 Topics- by 24369 Members - Latest Member: PickMeAWinnerGames

May 24, 2013, 09:54:21 AM
TIGSource ForumsDeveloperCreativeIndie Brawl (Moderators: Clemens, Soulliard)Indie Brawl: Items
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-Frikman-
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« Reply #600 on: May 19, 2010, 08:56:32 AM »

hey and how about a global effect instead of a local one? it'll affect everything (exept the user) and will slow the things for a few seconds (music included). is it posible?
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Soulliard
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« Reply #601 on: May 19, 2010, 09:43:01 AM »

If it doesn't slow the user, then it is still slowing time locally.
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-Frikman-
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« Reply #602 on: May 19, 2010, 11:32:25 AM »

>.< then it'll be very pointless.
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-Frikman-
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« Reply #603 on: June 02, 2010, 05:22:45 PM »

man you got to remove the blue cube and the umbrella as items. blue cube is very pointless and is part of Lyle's attacks. the umbrella appearing randomly makes Juni useless :/
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Landshark RAWR
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« Reply #604 on: June 02, 2010, 05:48:33 PM »

Then think of Juni as a goldeen that does something sorta useful(ish)
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Soulliard
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« Reply #605 on: June 02, 2010, 06:11:15 PM »

The Blue Cube is still a solid thrown item. It is much better than Lyle's gray cubes.

Juni is goldeen. She's not supposed to be useful.
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Eagle0600
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« Reply #606 on: June 02, 2010, 07:35:07 PM »

Agreed on the Cube front, but I want to kick up a discussion about Juni. Namely: Do we need a goldeen?
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Soulliard
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« Reply #607 on: June 02, 2010, 08:25:04 PM »

No, but we need a Juni.
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Eagle0600
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« Reply #608 on: June 02, 2010, 10:08:50 PM »

Agreed, but do we need her to be nearly useless?

One possible way to make Juni less useless would be to make her shield you from ranged attacks (with her umbrella, of course) if she's between you and your opponent. Not useless, and not too powerful.
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Enshoku
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« Reply #609 on: June 03, 2010, 06:00:33 AM »

If it doesn't slow the user, then it is still slowing time locally.
Couldnt you do a global time slow, then speed up the character by the difference to to compensate?
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-Frikman-
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« Reply #610 on: June 05, 2010, 05:34:58 PM »

If it doesn't slow the user, then it is still slowing time locally.
Couldnt you do a global time slow, then speed up the character by the difference to to compensate?
that sounds nice and posible ^^b
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Soulliard
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« Reply #611 on: June 05, 2010, 06:50:34 PM »

If the engine can't slow down locally, it can't speed up locally either.

It's not that what you are suggesting is impossible. However, it would require hours of work to get right, and it's not worth it for such a minor effect.
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-Frikman-
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« Reply #612 on: June 05, 2010, 07:23:10 PM »

i didn't mean locally. GLOBAL time slowing + USER speed up (already implemented with that item that boost you). would it require lot of hours too  Undecided?
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Soulliard
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« Reply #613 on: June 05, 2010, 07:26:21 PM »

Hot soup only changes movement and jumping speed. It doesn't affect attacking speed.
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-Frikman-
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« Reply #614 on: June 06, 2010, 07:53:47 AM »

then it will need tons of hours of work... how sad. however, is there going to be fighting like items? like the fan or the beam sword on SSB. i know it'll require new sprites but is just a silly question
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