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TIGSource ForumsCommunityTownhallSoul Axiom for Indie of the Year!
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Author Topic: Soul Axiom for Indie of the Year!  (Read 463 times)
btester2
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« on: November 19, 2014, 06:24:58 AM »

Please help us get into round 2 and into the Top 100 indie games by voting for our game over on Indie DB. You don't even need to register Smiley

FOLLOW THIS LINK TO 1-CLICK VOTE >>>>> http://www.indiedb.com/games/soul-axiom

 Originally we planned for the early access version of the game to feature the first Chapter of the adventure only, with 5 locations to explore. We are pleased to say that we’ve squeezed in some Chapter Two content for you to demo as well containing a new player ability to supplement the new game mechanic introduced in Chapter One. These levels are fully playable and will introduce you to the new game mechanics/abilities but there are areas of these levels that we are still working on to add that extra polish.


The game won't be totally bug-free either and if you're experiencing an issue or have suggestions for improvements then your feedback is vital to help us fix it. The PC version has been continuously tested and should be the most robust version. As well as PC we have included Mac & Linux support although these platforms have not been fully tested so you may encounter more problems with these builds.
We want to make Soul Axiom the best it can be and being able to have feedback from the community whilst we are developing the title will be invaluable to us. This really is your chance to influence the end product and play a part in the game design process.


In the next few weeks we will be releasing the complete version of Chapter Two, implementing achievements as well as addressing any issues encountered or improvements requested by the community. You can find info on our latest update below which includes a brand new level, The Museum! Keep checking our Steam announcements for another update tomorrow with more content!


**A brand new level has been unlocked! The Museum contains a diverse range of areas which will further challenge your puzzle-solving skills. Use your new powers to Phase and Play your way through Shadows of Mexico, Dino Jungle, The World of Tomorrow, Sand & Blood: Ancient Egypt and Sharky's World of Sharks.

**Discover art, natural history and marine life as you explore around dinosaurs, whales, sharks, robots, hoverboards, hieroglyphics, sarcophagi, ancient skulls and even... Piñatas!

**More of those delightful monkeys (PEMO's) to deliver the info you need to piece together the story. Have you found them all? There may be more than you think so explore each level... including the HUB.

**CUTSCENES! Every level will now contain a cutscene at the end. What do they mean? That's for your to find out.

**A new atmospheric sound track has been added to the HUB. Check it out and let us know what you think in the comments.


Additional bug fixes
- Fixes to the lava texture in Jungle.
- Collider fixes in Jungle.
- Tweaked Monkey puzzles.
- Additional SFX added and tweaked.
- Better spawn points.


Thank you for supporting the game and welcome to the team!

FOLLOW THIS LINK TO 1-CLICK VOTE >>>>> http://www.indiedb.com/games/soul-axiom

http://store.steampowered.com/app/279900

Wales Interactive Team
« Last Edit: December 04, 2014, 07:31:04 AM by btester2 » Logged

Ben Tester
Wales Interactive

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