Hi TIG!! My name's triff and I'm a London based game artist and game trailer editor/director.
I’ve held senior art dev roles on AAA titles for
Evolution Studios and
Sony, where some of my responsibilities were making videos and in-game cinematics for the
MotorStorm franchise. Since going freelance in 2010, I’ve captured. edited and directed trailers for games like
Dark Souls,
Saint’s Row and
Sonic, whilst keeping my less video inclined bits happy as art director for indie starlets
Team Aozora.
Here’s the idea. Making big trailers for creative agencies is great, but being from a dev background I prefer a closer collaboration with developers and ideally to be involved with the creative from the outset. I’m ninja level at game capture and engine wrangling (Level 95 thumbs!) with multi-platform experience of Unity, UE, UDK and various proprietary engines, I can also advise with debug camera and capture setup to ensure the best possible results going into the edit*. On the trailer side, I'm happy to develop a creative or work to brief, and I can cover game capture, video editing, sound design, motion graphics, VFX and in-game implementation. Even localisation, if you ask
very nicely...
SHOWREEL & PORTFOLIO |
VIMEOSo if you have an
awesome game and it needs an equally awesome video, please fire a mail at
[email protected] or get in touch through
my website to talk about your budget and requirements.
Thanks for reading!!
* - Ideally your debug menu isn’t all in Japanese, but it wouldn’t be the first time. Dark Souls, I’m looking at you...