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TIGSource ForumsJobsOffering Paid Work[FOUND] Looking for C++ developer to help w/ Greenlit game on Steam
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Author Topic: [FOUND] Looking for C++ developer to help w/ Greenlit game on Steam  (Read 864 times)
Saturn2888
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« on: December 08, 2014, 06:18:18 PM »

I need a C++ developer to help me get my game in a workable state up on Steam. The game's done, it's been out for 3 years now, it's using C++ and Lua and is called Pulsen (http://pulsengame.com/).

2 years after putting the game on Greenlight, Pulsen was finally Greenlit (https://steamcommunity.com/sharedfiles/filedetails/?id=92922878). The issue I'm having is it's been so long I no longer have the time to spend working on the game full time.

I need someone to help me get the pieces completed so I can get the game up on Steam:
  • Async operation so the game doesn't freeze while waiting for online data.
  • Steamworks integration (pulling in Steam user IDs and cloud-saving score files).

What you need:
  • Visual Studio 2012 (or 2013+ if you can get the game to compile).
  • Ability to talk either on the phone or on Skype.
  • At least a basic knowledge of Git.
  • Some knowledge of rhythm games.
  • A rational mind.

Payment is largely going to depend on how easily you think you can work w/ the game's engine.

Please contact me if you're interested in working on this project: http://pulsengame.com/contact.


EXTRA:

I spent many years making this game and would love to have a partner work with me to get it on Steam.

I have a bunch of goals for this project that never got finished. If you show me you can do the basics, I would like to keep you on for the long-term finishing up the rest of the things I was working on 2 years ago.
« Last Edit: December 19, 2014, 10:34:58 AM by Saturn2888 » Logged
Saturn2888
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« Reply #1 on: December 19, 2014, 10:34:44 AM »

Thanks for the amazing responses! I've reviewed all the emails and found someone whom I think best fits what I'm looking for Smiley!

I really appreciate everyone who emailed in. I know it's tough to get this kinda work and if you haven't gotten an email back yet, I'll make sure to get you one soon.
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