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878531 Posts in 32925 Topics- by 24337 Members - Latest Member: kellerx25

May 22, 2013, 05:15:37 AM
TIGSource ForumsDeveloperCreativeIndie Brawl (Moderators: Clemens, Soulliard)Indie Brawl: Iji [DONE]
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Author Topic: Indie Brawl: Iji [DONE]  (Read 70362 times)
JMickle
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« Reply #570 on: December 15, 2009, 01:17:51 PM »

Also, oh my god, it's JMickle! In person! Live! Can I have your autograph?
yeah sure, here:
Quote from: autograph
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Smithy
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« Reply #571 on: December 15, 2009, 05:38:52 PM »

Hypnotic. I just keep staring at it.

(the explosion. not jmickle.)
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mokesmoe
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« Reply #572 on: December 15, 2009, 05:50:18 PM »

Hypnotic. I just keep staring at it.

(jmickle. not the explosion.)
fix'd
Personally i prefer the animation, but I'm weird that way I guess.
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Blaizer
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« Reply #573 on: December 15, 2009, 08:30:47 PM »

Looked back at the first 20 pages of this thread. Wow... Iji really has come a long way.
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William Broom
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« Reply #574 on: December 16, 2009, 12:36:44 AM »

Cool. Now someone go edit that OP.
Done!

Do you think we could get that charging animation in blue instead of pink? Seems like that would flow better into the explosion.
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Blaizer
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« Reply #575 on: December 16, 2009, 12:40:19 AM »

That charging sprite is also made of awesome, as always, but the problem is that the hair movement does not mach the original much. I mean, if it's flowing like that while she's charging, shouldn't it be almost vertical when she's actually firing? Here also comes up the problem of lasers: should they affect her in any visible way? I'd vote yes, if only because it looks better with some impact. Realism can go sulk in the corner.
Also, her hair glows because of the light in it but not in the firing animation. So 2 (or maybe 3) things need to be changed in the firing animation.

1. Hair movement
2. Hair lighting
3. Other recoil?

Do you think we could get that charging animation in blue instead of pink? Seems like that would flow better into the explosion.
Ha, the charging animation is for the Velocithor, not the nuke. We still need a nuke charging animation.

EDIT: also, on the subject of hair lighting, the Crack would also look cool with it.
EDIT 2: especially because she blinks when it sparks. She blinks because there's light on her face (duh!).
EDIT 3: You also forgot the throwing and hurt animations on the OP.
« Last Edit: December 16, 2009, 12:49:33 AM by Blaizer » Logged
MaloEspada
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« Reply #576 on: December 16, 2009, 07:16:03 AM »

OP is still unupdated.
You need throw/hurt there and the new shocksplinter resonance reflector.
« Last Edit: December 16, 2009, 11:18:23 AM by R. D. Ein » Logged
William Broom
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« Reply #577 on: December 16, 2009, 03:49:28 PM »

OK, I think I got all the animations in the OP now...
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Fashion Zombie!
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« Reply #578 on: December 16, 2009, 03:51:46 PM »

I updated the Walk sprite from the one shown. (Unless you think Veo's was better)
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NickCarney
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« Reply #579 on: December 16, 2009, 04:37:56 PM »

So is Iji done now?
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William Broom
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« Reply #580 on: December 16, 2009, 05:32:44 PM »

Pretty much. We could have a charging animation for the nuke though.
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Soulliard
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« Reply #581 on: December 16, 2009, 06:15:18 PM »

We need a charging animation for the nuke. And then she will be done!

As an aside, Nikujin only needs two more animations (flip slash and staff spin) before he is done, too.

Depending on how things go, there could be five completed characters in the next release.
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Winterous
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« Reply #582 on: December 16, 2009, 06:50:16 PM »

I think a sweet charging animation for the Nuke would basically be her gun glowing blue.
I mean, having a glow at the end of the gun would seem silly, because she's not exactly shooting anything, just expelling death.
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ArdentSideburn
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« Reply #583 on: December 16, 2009, 07:13:49 PM »

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Winterous
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« Reply #584 on: December 16, 2009, 07:19:12 PM »


Aah, that works too!
...
In fact, that's better than my idea.
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