Hi, I'm Jim/James/Jimbob/Jimbobalob/whateverusernameisavailablewithJiminit.
<- The avatar is me, when I'm trying to look like Dick Tracy (don't ask).
If you've ever played
Arena Runner or
Ork Attack, they are my games. Or if you've visited
ACoders, those are a group of friends I make games with (of whom I've met one). I also host
Ishisoft on personal space, because his remakes of
Pushover and
Clockwiser are ace. I also wrote for Klik community site
KlikMe, but the less said about that the better...
I guess I have to blame my older brother for everything. He got a ZX128 Spectrum and started me off on games I can't remember, and probably couldn't play because they were too damn difficult. Like
Knighttyme. And
Head Over Heels. And also scary things, where a game tape had mysteriously recorded a Christmas morning in our living room and it played back every time it loaded.

That lead to getting those BASIC programming books, and typing out lines and lines of code to find out they only worked on the VIC20, or that you were missing a DATA line, or that all it actually did was give you a 3 room text adventure.
Then in quick succession, he got an Amiga and I got a Master System (the old skool one with the card slot), with
Alex Kidd,
Fantasy Zone 2 and some really bad game called
Bionic Commando being the first purchases. The Amiga brought one of my favourite games ever,
Alien Breed '92 Special Edition, of which I've never played a better equivalent.
Speedball 2 and
Sonic kept me going on the Master System for a while, before getting into games like
Monkey Island,
Lemmings 2: Tribes and
Putty. Never really tried making games with the Amiga, only pissing around on Deluxe Paint trying to copy TinMen from
Ruff n' Tumble using magazine blown-up sprites.

Fast-forward to getting a PC and internet and looking for freeware games. I got some games called
Taxi which had the Games Factory splashscreen. That lead to me using Klik&Play and The Games Factory, resulting in not a lot. It did lead to a little demo of what would actually become
Arena Runner, based on
SphereRunner, one of the few games we could play on school computers in class. I joined ACoders from that, switched over to Blitzplus, and have been dreaming up games and rarely finishing them ever since. In the past few university years I've acquired a SNES and DS, and am dishing out some classics I should've had a long time ago. My university also has a
video game design society, for which I did a little pixel art for, but not much else. They do have some pretty cool ties with local companies though... which is nice.
I tend to make games that try and recreate the same feeling from classics I've played previously. At the moment one of them is
Fantasy Zone 2 (=>Industrika) and another is
Bubble Bobble (=>Knights). To keep them from being remakes, I dress them up differently and figure out what would make them less annoying or make them more unique. I love playing/testing/developing Indie games, and that's why I wrote about them for ages and probably will start again when the chance arises...
P.S. Do not Google Image Search for 'Knighttyme' at work... just a heads up