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891507 Posts in 33545 Topics- by 24779 Members - Latest Member: Obsidiangun

June 19, 2013, 09:30:58 PM
TIGSource ForumsCommunityAnnouncementsThe Obligatory Introduce Yourself Thread
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Author Topic: The Obligatory Introduce Yourself Thread  (Read 705915 times)
ptoing
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« Reply #75 on: March 29, 2007, 05:53:33 PM »

I am the U-Head dude, or something.  Lips Sealed
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I'm making Phantom Island with DrDerekDoctors. Here's the devlog! http://forums.tigsource.com/index.php?topic=21007
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« Reply #76 on: April 02, 2007, 03:11:54 AM »

Hi, I'm James, 28 years old.

I worked as a programmer at EA Canada for 4 years on various sports titles: MVP Baseball, FIFA Street, and FIFA for the XBOX 360 and PS3.

I'm currently working full-time on an indie game. It's in the same genre as Advance Wars, Military Madness and Panzer General. It's close to completion and should be out soon!
« Last Edit: April 02, 2007, 04:13:24 AM by jkd » Logged
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« Reply #77 on: April 02, 2007, 01:39:27 PM »

Wow - this thread is definetely not something that you see on your average forums. Nice.

Well...

So my name is Tom Grochowiak, I'm a starting indie dev from Poland (yeah - we actually got PCs here Wink). I'm with games since I was a little kid. Just like any other member of this boards I guess...
Being seven, I've spent countless hours before my uncle's Amstrad PC. Ahh those times - Pacman was something really complex and Sultan's Maze scared the crap out of me back then Wink.
When I've discovered that pencil + paper might equal drawing (and not just zigzags), my young mind spawned a wonderful idea: "Hey! Games are cool but none of them are perfect. I could just make my own and rock!". I'm still thinking this was a good idea.
So I've started making games - at first they were some board-like nightmares (I actually made my mates to play them), but since I've made another big discovery (that PC can be used to something else than gaming), I've started to turn my ideas into a binary code.

Funny thing - I've never ever wanted to study computer science. For me games were just something that shouldn't be treated as obligation - they were meant to be fun.

While having too much time studying Polish Literature (I'm a grandson of rather "big" Polish poet - it's just stronger than me Wink), I've started working on my first "serious" game - MAGI. Actually it was just another hobbyst project until I saw that it really appealed to people. I've said to myself: "WTF am I doing?! I'm making games since I was a kid and I haven't even thought about turning it into my profession? Okay - it's time to correct that mistake".

It took me almost two years to get hang of all of the indie business/ways and to make my game to the sellable quality. Right now, posting on this boards, I definetely feel it was all worth it.

And outside of the games? I'm just yet another romantic dreamer-type guy interested in art, music, cinematography, literature (etc... you get the idea) and trying to spend his time in the most pleasant possible way (likely with my better half). I'm definetely more of a humanist than an informatician.

I see that many of you posted whole galleries of screenshots from various games, you've played. I think I'm too lazy to do it, especially that there were so many of them. Still - here's my photo:



Well, that's it. Hi guys.
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Tom Grochowiak
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« Reply #78 on: April 02, 2007, 02:45:12 PM »

Hi, I'm Adam Saltsman, or "adam atomic" to the interwebs.  I like to play and make indie games, I'm particularly into platformer level design, pixel art, chip tunes, and building libraries/utilities to make it easier for artists to make games.  Right now I'm tuning my environment art in the hopes of getting to help with Balding's Quest!  I run my own company in Austin, TX, doing freelance artwork and programming for casual PC and cell phone games while developing titles that i hope will support the company through the inevitable dry spells, and finally get me out of freelance altogether!

EDIT - I have discovered that my post is anemic and dull compared to the other hilarious and awesome entries in this thread. SO!  Corrections are in order.

I am 25 and married to a gorgeous woman who, i kid you not, let me quit my job within days of buying our first house to go full-time with my startup.  She is my kind of crazy!  We have 2 pugs named Sebastian and Lily Bean.  I do about a game per month for my day job, usually just artwork but sometimes some programming too.  On the side I like to do collabs or small projects so that I can be quickly and easily satisfied!  The current on-going side projects involve a 2d online game, a 2d flash game, and a 3d non-shmup shooter for brew phones that we're hoping might go commercial.  The first two games are, erm i guess more "pure indy" projects, in that they're being made just for the heck of it, with the hopes that they will make people happy.  My personal site has more about me and my like favorite books and movies and crap like that!

The games that have sort of permanently affected me/changed my ideas about what games can/should/will/won't be, are:

Super Mario Bros.
Super Metroid
Flashback
Prince of Persia


And more recently:
Astro Boy Omega Factor
Drill Dozer
Shadow of the Colossus
Cave Story
Trauma Center
Super Smash Bros. Melee
Splinter Cell

I know, real original list right?  Can you tell I'm a geek for platformers?  Ah well.  The game I've been playing the most lately is Poyo, level 42 is stumping me really hard.  The last great movie I saw was Pan's Labyrinth, the last great book I read was The Left Hand of Darkness or maybe Childhood's End, I'm hooked on the comics Invincible and Scott Pilgrim, and I'm hoping to go see The Host later this week, as I've heard it is "totally frickin sweet".

Ok pictures time:



An old mockup for a game I'd still like to make at some point.  Style is based off a fun magazine foldout map for this old speccy game called Saboteur.  This game would be all about supersmooth pixel art animation or optionally vector animation, with very smooth/free movement, and just a little open-endedness.



A test for a DS game where you customize robots and manage a team of mech pilots in turn-based 3d battles where you, you know stomp around cities and whatnot.  Team psychology and mech customization are the order of the day...



my dog sebastian givin me some love.  he's...he's got the 'tardation.  but look at this face!



Here is a game I made in college - very noob pixel art and music, but the gameplay is ok.  The AI is crap, so make sure you play with a friend!  It's basically a mix of joust and arkanoid, only with no blocks and 2 balls.

http://www.adamatomic.com/code/jetball.zip

And here's a little weekend app I built a couple years ago - very simple, all it does is show you 3d mip-mapped texture previews.  It has some nice keyboard shortcuts and can launch photoshop though, so, I guess there's that...

http://3t.lastchancemedia.com/

I was working for a long time on a 2d game engine that would be a potent C++/OpenGL core with python and XML extensions to handle all content and logic, and it's in decent shape, but it's just a crapload of work and not that much fun Tongue  I got python extensions working great, and fairly smooth XML interaction, but you can only work on utilities for so long...

Anyways, I'll hope and pray that this is verbose enough to appease the TOIYT addicts Smiley  I'm happy to be here and hope that I can help and contribute in the future!
« Last Edit: August 26, 2009, 09:15:19 AM by AdamAtomic » Logged

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« Reply #79 on: April 02, 2007, 03:40:42 PM »

You know, I've been lurking/semi-posting here for a while, but I never introduced myself. How rude.

I'm John Bardinelli, long time indie gaming addict and freelance writer. I've been working for JayIsGames for over a year and was recently recruited by Joystiq to give a little indie flavor to their daily gaming news. I was one of the sad individuals who bawled last year when TIGSource mysteriously vanished for what felt like decades. John am cry.

Other than gaming I'm into linguistics, watching/reading sci-fi stuff, and just generally exist as a geek. I also sit and stare in awe as I see everyone working hard on their own gaming projects. Gaping open-mouthed is a full time job unto itself, there's so much talent out here.
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« Reply #80 on: April 05, 2007, 11:52:37 AM »

Hi, my name is Jake. Im 17, and just getting into the indie gaming community. This is what i look like at prom:



and this is what i look like in mexico:



i really like this website, and hope to contribute lots! from like a buisness prespective, im a developer, and my skills are purely storyboarding and minor animation. thanks yall!!

ps i love latinas, and derek yu is a beast
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A Viceroy forerunner...

Viceroy studios is a community based freeware gaming enterprise dedicated to making freeware games.

check the link:

www.freewebs.com/viceroystudios

word.

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« Reply #81 on: April 05, 2007, 01:15:56 PM »

Hi, my name is Jake. Im 17, and just getting into the indie gaming community. This is what i look like at prom:



and this is what i look like in mexico:



i really like this website, and hope to contribute lots! from like a buisness prespective, im a developer, and my skills are purely storyboarding and minor animation. thanks yall!!

ps i love latinas, and derek yu is a beast

FINALLY! A GIRL!!!

Welcome to the lion's den LOL

By the way, why do you have a guy's name?
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Alex May
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« Reply #82 on: April 05, 2007, 01:33:17 PM »

 :D
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Caio
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« Reply #83 on: April 05, 2007, 01:51:23 PM »

Fool! There are no wimmenz in the internets and everyone knows that.
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« Reply #84 on: April 05, 2007, 04:57:13 PM »

umm.. sorry, to post twice in the introduce yourself forum, because i already did, but im a guy.

yea, i like women, latins, thus the pics. read post carefully.

and wait WHAAAA?! fool thinking that female would venture here? the seeds of heresy have been sown... let me clarify with THIS:

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A Viceroy forerunner...

Viceroy studios is a community based freeware gaming enterprise dedicated to making freeware games.

check the link:

www.freewebs.com/viceroystudios

word.

Alex May
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« Reply #85 on: April 06, 2007, 07:50:30 AM »

I think fucker might have been being facetious
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« Reply #86 on: April 06, 2007, 01:45:21 PM »

Hey guys,

My name is Lars A. Doucet. I'm a WFSO (White Franco-Scandinavian Orthodox). Basically, I was born in the states, Norwegian is my first Language, my Dad's American & Cajun, my mother's Norwegian, and I belong to the Russian Orthodox Church.


This is me normally


"Self Portrait as Luigi". Acrylic paint w/ pallete knife.


Me in sprite form. I do actually own a bowler hat! My Mommie made it for me.

I also have Tourette's syndrome - and as eclectic as that all probably sounds none of it is made up. I like video games a lot! I am part of a two-man, one-woman team called "The Fadupinators." We make games together. This is our website:

www.fadupinator.com

Things I do? I make art, I make video games, I translate comic books (Norwegian to English), and other stuff. I translated the first three issues of "The Knights of Dor" and "Miranda" by InkaLill Røsberg who is pretty famous in Norway but probably not so much outside of it... Anyway, you can read her comics for free here, and see my work in the archives:

www.webcomicsnation.com/inq

I'm a member of the Texas Aggie Game Developers at Texas A&M University, a student group that does a lot of cool stuff on campus with indie gaming:

www.gettagd.com

I work a lot with Flash, though I'm learning OpenGL & C++ right now and that's pretty cool. I've done casual games for both Jayisgames.com competitions:

1) The Alchemist's Apprentice: http://jayisgames.com/archives/2006/09/the_alchemists_apprentice.php
2) Tower of Babblers: http://jayisgames.com/archives/2007/03/tower_of_babblers.php

Other notable games of mine that people like are:

3) Shark Pong (for a one-week competition with TAGD) http://www.fadupinator.com/sharkpong.htm
4) Dragon Pants 2 (was reviewed on the OLD TIGsource a million years ago) http://www.fadupinator.com/dragonpants2.htm

Um... other than that I don't know.

Here's the temporary home for my latest project: http://www.fadupinator.com/wiki/index.php?title=Little_Monster
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Nostrils!
Derek
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« Reply #87 on: April 06, 2007, 02:00:41 PM »





"Didn't know you liked to get wet, dog." Wink

Welcome all the new people I haven't welcomed yet! Grin

EDIT: Btw, I really like the Luigi painting!
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« Reply #88 on: April 06, 2007, 02:15:58 PM »

I actually do get that Ethan Hawke-lookalike thing quite a bit. Tongue

O captain my captain!

EDIT: Thanks! It was for a color theory class.
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Nostrils!
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« Reply #89 on: April 07, 2007, 06:07:08 AM »

Welcome to the forums, Lars! Pretty nice intro you wrote there!

Also, welcome to everyone else! Smiley
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Keops
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